132 lines
4.0 KiB
C#
132 lines
4.0 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
using Gtk;
|
|
using Ext.SilentorBit;
|
|
using System.Drawing.Imaging;
|
|
using System.Runtime.ExceptionServices;
|
|
|
|
namespace SpritePacker.GUI
|
|
{
|
|
public class MainWindow : Window
|
|
{
|
|
private static bool initialised = false;
|
|
|
|
private SpriteListView spriteListDisplay;
|
|
private FileChooserDialog spriteListSelector;
|
|
private FileFilter spriteListSelectorFilter;
|
|
|
|
private Button openImageButton;
|
|
private Button removeImageButton;
|
|
|
|
private SpritePacker spritePacker = new SpritePacker();
|
|
|
|
public MainWindow() : base("SpritePacker GUI")
|
|
{
|
|
if (!initialised)
|
|
throw new InvalidOperationException("Error: Gtk hasn't been initialised yet, so you can't create a new window.");
|
|
|
|
SetDefaultSize(500, 300);
|
|
SetPosition(WindowPosition.Center);
|
|
|
|
// Quit when the close button is pressed
|
|
DeleteEvent += (object o, DeleteEventArgs args) => {
|
|
Application.Quit();
|
|
};
|
|
|
|
setupWidgets();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initilise GTK# to make it ready for use.
|
|
/// </summary>
|
|
public static void Init()
|
|
{
|
|
initialised = true;
|
|
Application.Init();
|
|
}
|
|
|
|
public void Start()
|
|
{
|
|
ShowAll();
|
|
Application.Run();
|
|
}
|
|
|
|
private void setupWidgets()
|
|
{
|
|
// Create the layout containers
|
|
HBox masterContainer = new HBox(false, 10);
|
|
VBox leftPanel = new VBox(false, 0) { MarginRight = 5 };
|
|
HBox controlButtonRow = new HBox();
|
|
VBox rightPanel = new VBox(false, 0) { MarginLeft = 5 };
|
|
Frame leftPanelFrame = new Frame("Sprites") { Child = leftPanel, Margin = 10, MarginRight = 5 };
|
|
Frame rightPanelFrame = new Frame("Preview") { Child = rightPanel, Margin = 10, MarginLeft = 5 };
|
|
|
|
// Create the file selector filter
|
|
spriteListSelectorFilter = new FileFilter() { Name = "Images" };
|
|
foreach (ImageCodecInfo currentDecoder in ImageCodecInfo.GetImageDecoders())
|
|
spriteListSelectorFilter.AddMimeType(currentDecoder.MimeType);
|
|
|
|
// Create the file selector dialog
|
|
spriteListSelector = new FileChooserDialog("Add Sprite", this, FileChooserAction.Open) {
|
|
Margin = 10,
|
|
PreviewWidgetActive = true,
|
|
Filter = spriteListSelectorFilter
|
|
};
|
|
spriteListSelector.SelectMultiple = true;
|
|
spriteListSelector.AddButton("Add Sprites", ResponseType.Ok);
|
|
spriteListSelector.AddButton("Cancel", ResponseType.Cancel);
|
|
|
|
// Create the ListView to display the added sprites
|
|
spriteListDisplay = new SpriteListView() { Margin = 10, MarginTop = 5 };
|
|
spriteListDisplay.AddItem(new Sprite("/home/sbrl/Pictures/Spaghetti.png"));
|
|
|
|
openImageButton = new Button("Add Sprites") { Margin = 10, MarginTop = 0, MarginBottom = 0 };
|
|
removeImageButton = new Button("Remove Selected Sprites") { Margin = 10, MarginTop = 0, MarginBottom = 0 };
|
|
openImageButton.Released += (object sender, EventArgs e) => {
|
|
ResponseType response = (ResponseType)spriteListSelector.Run();
|
|
spriteListSelector.Hide();
|
|
switch(response)
|
|
{
|
|
case ResponseType.Ok:
|
|
Action_AddSprite(spriteListSelector.Filenames);
|
|
break;
|
|
case ResponseType.DeleteEvent:
|
|
case ResponseType.Cancel:
|
|
Console.Error.WriteLine("Ignoring sprite file chooser response {0}.", response);
|
|
break;
|
|
default:
|
|
throw new Exception($"Unknown sprite file chooser response type {response}.");
|
|
}
|
|
};
|
|
|
|
// Populate the control button row
|
|
controlButtonRow.PackStart(openImageButton, true, false, 0);
|
|
controlButtonRow.PackStart(removeImageButton, true, false, 0);
|
|
|
|
// Populate the left panel
|
|
leftPanel.PackStart(controlButtonRow, false, false, 5);
|
|
leftPanel.PackStart(spriteListDisplay, true, true, 0);
|
|
|
|
// Pack the master container
|
|
masterContainer.PackStart(leftPanelFrame, true, true, 0);
|
|
masterContainer.PackStart(rightPanelFrame, true, true, 0);
|
|
|
|
// Add the master container to the window itself
|
|
Add(masterContainer);
|
|
}
|
|
|
|
void Action_AddSprite(string[] selectedFilenames)
|
|
{
|
|
foreach (string filename in selectedFilenames)
|
|
{
|
|
Sprite nextSprite = new Sprite(filename);
|
|
spritePacker.Add(nextSprite);
|
|
spriteListDisplay.AddItem(nextSprite);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|