An advanced sprite packing tool. Currently a work in progress.
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  1. Microsoft Visual Studio Solution File, Format Version 12.00
  2. # Visual Studio 2012
  3. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpritePacker", "SpritePacker\SpritePacker.csproj", "{6EF47B64-1920-4827-BEEF-B262D5A2D214}"
  4. EndProject
  5. Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{5C9D36DD-3962-45BF-938E-BE1E258053EC}"
  6. ProjectSection(SolutionItems) = preProject
  7. README.md = README.md
  8. .gitignore = .gitignore
  9. EndProjectSection
  10. EndProject
  11. Global
  12. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  13. Debug|x86 = Debug|x86
  14. Release|x86 = Release|x86
  15. EndGlobalSection
  16. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  17. {6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.ActiveCfg = Debug|x86
  18. {6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.Build.0 = Debug|x86
  19. {6EF47B64-1920-4827-BEEF-B262D5A2D214}.Release|x86.ActiveCfg = Release|x86
  20. {6EF47B64-1920-4827-BEEF-B262D5A2D214}.Release|x86.Build.0 = Release|x86
  21. EndGlobalSection
  22. GlobalSection(NestedProjects) = preSolution
  23. EndGlobalSection
  24. EndGlobal