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2 commits
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1fdf0eaf40
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2 changed files with 13 additions and 0 deletions
4
SpritePacker-GUI/MainWindow.cs
Normal file → Executable file
4
SpritePacker-GUI/MainWindow.cs
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@ -12,6 +12,10 @@ using System.Text;
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namespace SpritePacker.GUI
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namespace SpritePacker.GUI
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{
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{
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/// <summary>
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/// The main SpritePacker GUI window.
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/// Uses Gtk#. This tutorial is really helpful: http://zetcode.com/gui/gtksharp/
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/// </summary>
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public class MainWindow : Window
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public class MainWindow : Window
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{
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{
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private static bool initialised = false;
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private static bool initialised = false;
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9
SpritePacker/SBRLUtilities/ResizeImage.cs
Normal file → Executable file
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SpritePacker/SBRLUtilities/ResizeImage.cs
Normal file → Executable file
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@ -9,6 +9,15 @@ namespace SpritePacker.SBRLUtilities
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/// <summary>
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/// <summary>
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/// Resizes a <c>Bitmap</c> such that it fits within the target dimensions.
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/// Resizes a <c>Bitmap</c> such that it fits within the target dimensions.
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/// </summary>
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/// </summary>
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/// <description>
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/// v0.1, by Starbeamrainbowlabs
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/// Last updated on 2nd August 2016
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/// Licensed under MPL v2.0.
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///
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/// Changelog:
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/// v0.1 (2nd August 2016):
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/// - Initial Release.
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/// </description>
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/// <param name="sourceImage">The image to resize.</param>
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/// <param name="sourceImage">The image to resize.</param>
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/// <param name="targetBox">The target dimensions.</param>
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/// <param name="targetBox">The target dimensions.</param>
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/// <returns>The resized image.</returns>
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/// <returns>The resized image.</returns>
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