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2 commits

7 changed files with 72 additions and 15 deletions

3
.gitignore vendored
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@ -1,3 +1,6 @@
# Custom Items
latest-commit-hash.txt
# ---> C Sharp
# Build Folders (you can keep bin if you'd like, to store dlls and pdbs)
[Bb]in/

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@ -6,6 +6,7 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{5C9D36DD-3962-45BF-938E-BE1E258053EC}"
ProjectSection(SolutionItems) = preProject
README.md = README.md
.gitignore = .gitignore
EndProjectSection
EndProject
Global

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@ -1,4 +1,5 @@
SpritePacker, by Starbeamrainbowlabs
SpritePacker v{version}, by Starbeamrainbowlabs
Built at {build-time} from git commit {commit-hash}
Usage:
mono ./SpritePacker.exe [flags] [filenames]

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@ -10,24 +10,24 @@ namespace SpritePacker
{
public static void Main(string[] args)
{
Utilities.GetProgramBuildDate();
List<string> values = new List<string>();
for(int i = 0; i < args.Length; i++)
{
switch(args[i])
{
case "--help":
/*
string[] resFiles = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceNames();
foreach (string str in resFiles)
Console.WriteLine("[{0}]", str);
*/
string helpText = Utilities.GetEmbeddedResourceContent("SpritePacker.Help.txt");
string commitHash = Utilities.GetEmbeddedResourceContent("SpritePacker.latest-commit-hash.txt").Trim();
Dictionary<string, string> templateValues = new Dictionary<string, string>() {
{ "version", Utilities.GetProgramVersion().ToString() },
{ "build-time", Utilities.GetProgramBuildDate().ToString("dd/MM/yyyy h:mmtt") },
{ "commit-hash", commitHash.Substring(commitHash.Length - 7) }
};
foreach (KeyValuePair<string, string> replacePair in templateValues)
helpText = helpText.Replace(string.Format("{{{0}}}", replacePair.Key), replacePair.Value);
Assembly asm = Assembly.GetExecutingAssembly();
Stream stream = asm.GetManifestResourceStream("SpritePacker.Help.txt");
StreamReader source = new StreamReader(stream);
Console.Write(source.ReadToEnd());
source.Dispose();
stream.Dispose();
Console.WriteLine(helpText);
return;
case "--version":
Console.WriteLine("Version text coming soon!");

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@ -17,7 +17,7 @@ using System.Runtime.CompilerServices;
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.1.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.

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@ -29,6 +29,9 @@
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>git rev-parse HEAD &gt;../../latest-commit-hash.txt</PreBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Drawing" />
@ -38,9 +41,11 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Packer.cs" />
<Compile Include="Sprite.cs" />
<Compile Include="Utilities.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<EmbeddedResource Include="Help.txt" />
<EmbeddedResource Include="latest-commit-hash.txt" />
</ItemGroup>
</Project>

47
SpritePacker/Utilities.cs Normal file
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@ -0,0 +1,47 @@
using System;
using System.Dynamic;
using System.Reflection;
using System.IO;
namespace SpritePacker
{
public class Utilities
{
public static string[] GetEmbeddedResourceList()
{
return System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceNames();
}
public static void PrintEnbeddedResourceList()
{
string[] resFiles = GetEmbeddedResourceList();
foreach (string str in resFiles)
Console.WriteLine("[{0}]", str);
}
public static string GetEmbeddedResourceContent(string resourceName)
{
Assembly asm = Assembly.GetExecutingAssembly();
Stream stream = asm.GetManifestResourceStream(resourceName);
StreamReader source = new StreamReader(stream);
string fileContent = source.ReadToEnd();
source.Dispose();
stream.Dispose();
return fileContent;
}
public static DateTime GetProgramBuildDate()
{
Version asmVersion = GetProgramVersion();
return new DateTime(2000, 1, 1).Add(new TimeSpan(
TimeSpan.TicksPerDay * asmVersion.Build +
TimeSpan.TicksPerSecond * asmVersion.Revision * 2
));
}
public static Version GetProgramVersion()
{
return Assembly.GetEntryAssembly().GetName().Version;
}
}
}