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Hook add sprites button up

tags/v0.1
Starbeamrainbowlabs 3 years ago
parent
commit
fad5799c7e
1 changed files with 34 additions and 3 deletions
  1. 34
    3
      SpritePacker-GUI/MainWindow.cs

+ 34
- 3
SpritePacker-GUI/MainWindow.cs View File

@@ -5,6 +5,7 @@ using System.Linq;
using Gtk;
using Ext.SilentorBit;
using System.Drawing.Imaging;
using System.Runtime.ExceptionServices;

namespace SpritePacker.GUI
{
@@ -19,6 +20,8 @@ namespace SpritePacker.GUI
private Button openImageButton;
private Button removeImageButton;

private SpritePacker spritePacker = new SpritePacker();

public MainWindow() : base("SpritePacker GUI")
{
if (!initialised)
@@ -72,17 +75,35 @@ namespace SpritePacker.GUI
Filter = spriteListSelectorFilter
};
spriteListSelector.SelectMultiple = true;
spriteListSelector.AddButton("Add Sprites", ResponseType.Ok);
spriteListSelector.AddButton("Cancel", ResponseType.Cancel);

// Create the ListView to display the added sprites
spriteListDisplay = new SpriteListView() { Margin = 10, MarginTop = 5 };
spriteListDisplay.AddItem(new Sprite("/home/sbrl/Pictures/Spaghetti.png"));

openImageButton = new Button("Add sprite") { Margin = 10, MarginTop = 0, MarginBottom = 0 };
removeImageButton = new Button("Remove Sprite") { Margin = 10, MarginTop = 0, MarginBottom = 0 };
openImageButton = new Button("Add Sprites") { Margin = 10, MarginTop = 0, MarginBottom = 0 };
removeImageButton = new Button("Remove Selected Sprites") { Margin = 10, MarginTop = 0, MarginBottom = 0 };
openImageButton.Released += (object sender, EventArgs e) => {
ResponseType response = (ResponseType)spriteListSelector.Run();
spriteListSelector.Hide();
switch(response)
{
case ResponseType.Ok:
Action_AddSprite(spriteListSelector.Filenames);
break;
case ResponseType.DeleteEvent:
case ResponseType.Cancel:
Console.Error.WriteLine("Ignoring sprite file chooser response {0}.", response);
break;
default:
throw new Exception($"Unknown sprite file chooser response type {response}.");
}
};

// Populate the control button row
controlButtonRow.PackStart(removeImageButton, true, false, 0);
controlButtonRow.PackStart(openImageButton, true, false, 0);
controlButtonRow.PackStart(removeImageButton, true, false, 0);

// Populate the left panel
leftPanel.PackStart(controlButtonRow, false, false, 5);
@@ -95,6 +116,16 @@ namespace SpritePacker.GUI
// Add the master container to the window itself
Add(masterContainer);
}

void Action_AddSprite(string[] selectedFilenames)
{
foreach (string filename in selectedFilenames)
{
Sprite nextSprite = new Sprite(filename);
spritePacker.Add(nextSprite);
spriteListDisplay.AddItem(nextSprite);
}
}
}
}


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