using System; namespace SBRL.Geometry { /// /// Represents a single 1-dimensional range. /// public class Range { public int Min { get; set; } public int Max { get; set; } /// /// The difference between the minimum and the maximum number in this range. /// public int Stride { get { return Max - Min; } } public Range(int min, int max) { Min = min; Max = max; if (Max < Min) throw new ArgumentException("Error: The maximum provided is greater than the minimum!"); } public void Shift(int amount) { Min += amount; Max += amount; } public void Multiply(int multiplier) { Min *= multiplier; Max *= multiplier; } public override string ToString() { return $"[Range Min={Min}, Max={Max}]"; } } }