Add proper CLI
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0408e2a536
6 changed files with 304 additions and 33 deletions
13
MusicBoxConverter/Help.txt
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13
MusicBoxConverter/Help.txt
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MusicBoxConverter
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by Starbeamrainbowlabs
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Converts MIDI files to SVG music box strips.
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Usage:
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mono [--debug] MusicBoxConverter.exe {options}
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Options:
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-h --help Shows this help message.
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-i --input {filename} Specifies the input midi file to convert.
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-o --output {filename} Specified the file path to output the SVG music box strip to.
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--debug Activates additional debugging output.
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@ -30,10 +30,10 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="Melanchall.DryWetMidi">
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<HintPath>..\packages\Melanchall.DryWetMidi.2.0.0\lib\net461\Melanchall.DryWetMidi.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml" />
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<Reference Include="Melanchall.DryWetMidi">
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<HintPath>..\packages\Melanchall.DryWetMidi.2.0.1\lib\net45\Melanchall.DryWetMidi.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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@ -43,12 +43,16 @@
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<Compile Include="Utilities\Vector2.cs" />
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<Compile Include="MusicBox.cs" />
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<Compile Include="Utilities\NoteUtilities.cs" />
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<Compile Include="Utilities\EmbeddedFiles.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Utilities\" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Utilities\" />
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<EmbeddedResource Include="Help.txt" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -10,10 +10,12 @@ namespace MusicBoxConverter
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{
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public class MusicBoxScoreGenerator
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{
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public Vector2 offset { get; set; } = new Vector2(10, 10);
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public Vector2 scaleFactor { get; set; } = new Vector2(0.03f, 4f);
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public bool Debug { get; set; } = false;
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public float holeSize { get; set; } = 1f;
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public Vector2 Offset { get; set; } = new Vector2(10, 10);
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public Vector2 ScaleFactor { get; set; } = new Vector2(0.03f, 4f);
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public float HoleSize { get; set; } = 1f;
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private int trackLength;
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public int TrackLength
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@ -28,40 +30,41 @@ namespace MusicBoxConverter
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public int MaxNoteNumber {
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get {
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return MusicBox.HighestNote.NoteNumber;
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return SelectedMusicBox.HighestNote.NoteNumber;
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}
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}
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public int MinNoteNumber {
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get
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{
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return MusicBox.LowestNote.NoteNumber;
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return SelectedMusicBox.LowestNote.NoteNumber;
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}
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}
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public MusicBox MusicBox { get; private set; }
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MidiFile midiFile;
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public MusicBox SelectedMusicBox { get; private set; }
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private MidiFile midiFile;
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public MusicBoxScoreGenerator(string filename, MusicBox inMusicBox)
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{
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MusicBox = inMusicBox;
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SelectedMusicBox = inMusicBox;
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midiFile = MidiFile.Read(filename);
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// Set the scale factor based on the strip height of the music box
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scaleFactor = new Vector2(
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scaleFactor.X,
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MusicBox.StripHeightMm / (MusicBox.NoteCount-1)
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ScaleFactor = new Vector2(
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ScaleFactor.X,
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SelectedMusicBox.StripHeightMm / (SelectedMusicBox.NoteCount-1)
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);
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foreach(Note note in AllNotes()) {
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if (!MusicBox.IsValidNote(note))
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Console.Error.WriteLine($"Warning: The note {note} at {note.Time} can't be played by the {MusicBox}.");
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if (!SelectedMusicBox.IsValidNote(note))
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Console.Error.WriteLine($"Warning: The note {note} at {note.Time} can't be played by the {SelectedMusicBox}.");
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}
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}
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public void Output(string destinationFilename)
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{
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Vector2 area = new Vector2(TrackLength, MusicBox.NoteCount-1).Multiply(scaleFactor);
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Vector2 size = area.Add(offset.Multiply(2));
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Vector2 area = new Vector2(TrackLength, SelectedMusicBox.NoteCount-1).Multiply(ScaleFactor);
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Vector2 size = area.Add(Offset.Multiply(2));
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SvgWriter svg = new SvgWriter(
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destinationFilename,
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@ -69,23 +72,32 @@ namespace MusicBoxConverter
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);
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svg.UnitSuffix = "mm";
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for(float i = 0; i < area.Y; i += scaleFactor.Y)
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for(float i = 0; i < area.Y; i += ScaleFactor.Y)
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{
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Vector2 start = offset.Add(new Vector2(0, i));
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Vector2 start = Offset.Add(new Vector2(0, i));
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svg.WriteLine(start, start.Add(new Vector2(area.X, 0)), "darkgreen", 0.75f);
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}
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svg.WriteRectangle(offset, area, "red", 0.75f);
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svg.WriteRectangle(Offset, area, "red", 0.75f);
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foreach(Note note in AllNotes())
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{
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Console.WriteLine("[{0}] {1}{2}/{3}", note.Time, note.NoteName, note.Octave, note.NoteNumber);
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if(Debug) {
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Console.WriteLine(
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"[Note] {0}: {1}{2}/{3}",
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note.Time,
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note.NoteName,
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note.Octave,
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note.NoteNumber
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);
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}
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svg.WriteCircle(
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new Vector2(
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offset.X + note.Time * scaleFactor.X,
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offset.Y + ((MusicBox.NoteCount-1) - MusicBox.NoteToBoxNumber(note)) * scaleFactor.Y
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Offset.X + note.Time * ScaleFactor.X,
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Offset.Y + ((SelectedMusicBox.NoteCount-1) - SelectedMusicBox.NoteToBoxNumber(note)) * ScaleFactor.Y
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),
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holeSize // radius
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HoleSize // radius
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);
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}
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@ -1,19 +1,72 @@
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using System;
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using System.Reflection;
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using Melanchall.DryWetMidi.Common;
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using SBRL.Utilities;
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namespace MusicBoxConverter
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{
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class MainClass
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{
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public static void Main(string[] args)
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public static int Main(string[] args)
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{
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MusicBoxScoreGenerator converter = new MusicBoxScoreGenerator(
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//"/home/sbrl/Music/Sheets/HappyBirthday.midi",
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"/tmp/Scale.midi",
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string inputFilename = "";
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string outputFilename = "";
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bool debug = false;
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for(int i = 0; i < args.Length; i++)
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{
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switch(args[i])
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{
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case "-i":
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case "--input":
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inputFilename = args[++i];
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break;
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case "-o":
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case "--output":
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outputFilename = args[++i];
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break;
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case "--auto-dev":
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inputFilename = "/home/sbrl/Music/Sheets/HappyBirthday.midi";
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//inputFilename = "/tmp/Scale.midi";
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outputFilename = "/tmp/test.svg";
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break;
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case "--debug":
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debug = true;
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break;
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case "-h":
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case "--help":
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Console.Error.WriteLine(EmbeddedFiles.ReadAllText("MusicBoxConverter.Help.txt"));
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return 0;
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default:
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Console.Error.WriteLine("Error: Unknown option {0}.", args[i]);
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return 1;
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}
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}
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if(inputFilename == string.Empty) {
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Console.Error.WriteLine("Error: No input file specified.");
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return 1;
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}
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if(outputFilename == string.Empty) {
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Console.Error.WriteLine("Error: No output file specified.");
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return 1;
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}
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MusicBoxScoreGenerator converter = new MusicBoxScoreGenerator(
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inputFilename,
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MusicBox.Note30
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);
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converter.Output("/tmp/test.svg");
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converter.Debug = debug;
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converter.Output(outputFilename);
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return 0;
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}
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}
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}
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189
MusicBoxConverter/Utilities/EmbeddedFiles.cs
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189
MusicBoxConverter/Utilities/EmbeddedFiles.cs
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using System;
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using System.Reflection;
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using System.IO;
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using System.Threading.Tasks;
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using System.Collections.Generic;
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namespace SBRL.Utilities
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{
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/// <summary>
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/// A collection of static methods for manipulating embedded resources.
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/// </summary>
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/// <description>
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/// v0.5, by Starbeamrainbowlabs <feedback@starbeamrainbowlabs.com>
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/// Last updated 8th August 2016.
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/// Licensed under MPL-2.0.
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///
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/// Changelog:
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/// v0.1 (25th July 2016):
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/// - Initial release.
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/// v0.2 (8th August 2016):
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/// - Changed namespace.
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/// v0.3 (21st January 2017):
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/// - Added GetRawReader().
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/// v0.4 (8th April 2017):
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/// - Removed unnecessary using statement.
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/// v0.5 (3rd September 2017):
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/// - Changed namespace
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/// </description>
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public static class EmbeddedFiles
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{
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/// <summary>
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/// An array of the filenames of all the resources embedded in the calling assembly.
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/// </summary>
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/// <value>The resource list.</value>
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public static string[] ResourceList {
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get {
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return Assembly.GetCallingAssembly().GetManifestResourceNames();
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}
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}
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public static string GetResourceListText()
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{
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StringWriter result = new StringWriter();
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result.WriteLine("Files embedded in {0}:", Assembly.GetCallingAssembly().GetName().Name);
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foreach(string filename in ResourceList)
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result.WriteLine(" - {0}", filename);
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return result.ToString();
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}
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/// <summary>
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/// Writes a list of embedded resources to the Console's standard output.
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/// </summary>
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public static void WriteResourceList()
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{
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Console.WriteLine(GetResourceListText());
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}
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/// <summary>
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/// Gets a StreamReader attached to the specified embedded resource.
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/// </summary>
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/// <param name="filename">The filename of the embedded resource to get a StreamReader of.</param>
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/// <returns>A StreamReader attached to the specified embedded resource.</returns>
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public static StreamReader GetReader(string filename)
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{
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return new StreamReader(GetRawReader(filename));
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}
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/// <summary>
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/// Gets a raw Stream that's attached to the specified embedded resource.
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/// Useful when you want to copy an embedded resource to some other stream.
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/// </summary>
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/// <param name="filename">The path to the embedded resource.</param>
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/// <returns>A raw Stream object attached to the specified file..</returns>
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public static Stream GetRawReader(string filename)
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{
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return Assembly.GetCallingAssembly().GetManifestResourceStream(filename);
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}
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/// <summary>
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/// Gets the specified embedded resource's content as a byte array.
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/// </summary>
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/// <param name="filename">The filename of the embedded resource to get conteent of.</param>
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/// <returns>The specified embedded resource's content as a byte array.</returns>
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public static byte[] ReadAllBytes(string filename)
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{
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// Referencing the Result property will block until the async method completes
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return ReadAllBytesAsync(filename).Result;
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}
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/// <summary>
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/// Gets the specified embedded resource's content as a byte array asynchronously.
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/// </summary>
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/// <param name="filename">The filename of the embedded resource to get conteent of.</param>
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/// <returns>The specified embedded resource's content as a byte array.</returns>
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public static async Task<byte[]> ReadAllBytesAsync(string filename)
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{
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using(Stream resourceStream = Assembly.GetCallingAssembly().GetManifestResourceStream(filename))
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using(MemoryStream temp = new MemoryStream())
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{
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await resourceStream.CopyToAsync(temp);
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return temp.ToArray();
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}
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}
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/// <summary>
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/// Gets all the text stored in the specified embedded resource.
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/// </summary>
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/// <param name="filename">The filename to fetch the content of.</param>
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/// <returns>All the text stored in the specified embedded resource.</returns>
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public static string ReadAllText(string filename)
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{
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using(StreamReader resourceReader = new StreamReader(Assembly.GetCallingAssembly().GetManifestResourceStream(filename)))
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{
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return resourceReader.ReadToEnd();
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}
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}
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/// <summary>
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/// Gets all the text stored in the specified embedded resource asynchronously.
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/// </summary>
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/// <param name="filename">The filename to fetch the content of.</param>
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/// <returns>All the text stored in the specified embedded resource.</returns>
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public static async Task<string> ReadAllTextAsync(string filename)
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{
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using(StreamReader resourceReader = new StreamReader(Assembly.GetCallingAssembly().GetManifestResourceStream(filename)))
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{
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return await resourceReader.ReadToEndAsync();
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}
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}
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/// <summary>
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/// Enumerates the lines of text in the specified embedded resource.
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/// </summary>
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/// <param name="filename">The filename of the embedded resource to enumerate.</param>
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/// <returns>An IEnumerator that enumerates the specified embedded resource.</returns>
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public static IEnumerator<string> EnumerateLines(string filename)
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{
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using(StreamReader resourceReader = new StreamReader(Assembly.GetCallingAssembly().GetManifestResourceStream(filename)))
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{
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string nextLine;
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while((nextLine = resourceReader.ReadLine()) != null)
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{
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yield return nextLine;
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}
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}
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}
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/// <summary>
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/// Enumerates the lines of text in the specified embedded resource asynchronously.
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/// Each successive call returns a task that, when complete, returns the next line of text stored
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/// in the embedded resource.
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/// </summary>
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/// <param name="filename">The filename of the embedded resource to enumerate.</param>
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/// <returns>An IEnumerator that enumerates the specified embedded resource.</returns>
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public static IEnumerable<Task<string>> EnumerateLinesAsync(string filename)
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{
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using(StreamReader resourceReader = new StreamReader(Assembly.GetCallingAssembly().GetManifestResourceStream(filename)))
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{
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while(!resourceReader.EndOfStream)
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{
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yield return resourceReader.ReadLineAsync();
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}
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}
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}
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/// <summary>
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/// Gets all the lines of text in the specified embedded resource.
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/// You might find EnumerateLines(string filename) more useful depending on your situation.
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/// </summary>
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/// <param name="filename">The filename to obtain the lines of text from.</param>
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/// <returns>A list of lines in the specified embedded resource.</returns>
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public static List<string> GetAllLines(string filename)
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{
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// Referencing the Result property will block until the async method completes
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return GetAllLinesAsync(filename).Result;
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}
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/// <summary>
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/// Gets all the lines of text in the specified embedded resource asynchronously.
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/// </summary>
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/// <param name="filename">The filename to obtain the lines of text from.</param>
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/// <returns>A list of lines in the specified embedded resource.</returns>
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public static async Task<List<string>> GetAllLinesAsync(string filename)
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{
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List<string> lines = new List<string>();
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IEnumerable<Task<string>> lineIterator = EnumerateLinesAsync(filename);
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foreach(Task<string> nextLine in lineIterator)
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{
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lines.Add(await nextLine);
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}
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return lines;
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}
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}
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}
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Melanchall.DryWetMidi" version="2.0.0" targetFramework="net461" />
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<package id="Melanchall.DryWetMidi" version="2.0.1" targetFramework="net461" />
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</packages>
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