"use strict"; import fs from 'fs'; import path from 'path'; import Terrain50 from 'terrain50'; import l from '../../Helpers/Log.mjs'; import a from '../../Helpers/Ansi.mjs'; import Terrain50Renderer from './Terrain50Renderer.mjs'; class RenderManager { constructor(scale_factor = 1, in_tolerant = false, in_classes = null) { this.quiet = typeof process.env.QUIET == "string" ? true : false; this.tolerant = in_tolerant; this.classes = in_classes; this.renderer = new Terrain50Renderer(scale_factor); } async render_one_filename(filename_in, filename_out) { let terrain50 = Terrain50.Parse( await fs.promises.readFile(filename_in, "utf-8") ); let png_buffer = await this.renderer.render(terrain50, this.classes); if(!(png_buffer instanceof Buffer)) throw new Error(`Error: Renderer did not return Buffer (found unexpected ${png_buffer} instead)`); await fs.promises.writeFile( filename_out, png_buffer ); if(!this.quiet) l.log(`Written to ${a.hicol}${filename_out}${a.reset}`); } async render_many_filename(filename_in, dir_out) { let reader = process.stdin; if(filename_in !== "-") reader = fs.createReadStream(filename_in, "utf-8"); await this.render_many_stream(reader, dir_out); } async render_many_stream(stream_in, dir_out) { if(!fs.existsSync(dir_out)) await fs.promises.mkdir(dir_out, { recursive: true, mode: 0o755 }); let i = 0; for await(let next of Terrain50.ParseStream(stream_in, this.tolerant ? /\s+/ : " ")) { if(!this.quiet) process.stderr.write(`${a.fgreen}>>>>> ${a.hicol} Item ${i} ${a.reset}${a.fgreen} <<<<<${a.reset}\n`); await fs.promises.writeFile( path.join(dir_out, `${i}.png`), await renderer.render(next, this.classes) ); i++; } if(!this.quiet) l.log(`Written ${a.hicol}${i}${a.reset} items to ${a.hicol}${a.fgreen}${dir_out}${a.reset}`); } } export default RenderManager;