HeaderComment.js | ||
LICENSE | ||
Makefile | ||
README.md | ||
SnoozeSquad.js | ||
SnoozeSquad.min.js |
SnoozeSquad
Finally a simple lazy image loader. Written in ES6.
Downloading
Download SnoozeSquad from this repo. Links:
Version | Link | curl command |
---|---|---|
Unminified | (coming soon!) | (coming soon!) |
Minified | (coming soon!) | (coming soon!) |
Usage
Using Snooze Squad is really easy. Here's a simple example:
window.snoozeSquad = new SnoozeSquad({});
The first parameter in the above is the options object. You can specify a number of options that are listed below if you want to. Note that the options object is currently required, and SnoozeSquad won't work without it.
Once you've got that set up, change the name of the src
attribute of all images that you want to be lazy loaded to data-src
. The contents of data-src
will be copied over to the src
attirbute when the image is woken up. Example:
<!-- From this -->
<img src="/path/to/some/image.js" />
<!-- To this -->
<img data-src="/path/to/some/image.js" />
Note that no other attributes will be touched, so you can safely do whatever else you want to your images.
If for some reason the data-src
attribute is unsuitable, you change change it with the attributeName
parameter (see below).
Options
You can pass Snooze Squad a number of options. Below is an explanation of each:
- range - The number of screens within the current screen an image is allowed to get before it is woken up.
- attributeName - The name of the attribute that we should copy over to wake image up.
- updateInterval - The maximum interval at which we should update. Helps to prevent lag.
License
Snooze Squad is licensed under the MIT license. See the LICENSE file in this repository.