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Nibriboard/Nibriboard/Client/NibriClientManager.cs

63 lines
1.8 KiB
C#

using System;
using IotWeb.Common.Http;
using System.Threading.Tasks;
using System.Collections.Generic;
using System.Diagnostics;
namespace Nibriboard.Client
{
public class NibriClientManager : IWebSocketRequestHandler
{
private ClientSettings clientSettings;
private List<NibriClient> clients = new List<NibriClient>();
/// <summary>
/// The number of clients currently connected to this Nibriboard.
/// </summary>
public int ClientCount {
get {
return clients.Count;
}
}
public NibriClientManager(ClientSettings inClientSettings)
{
clientSettings = inClientSettings;
}
/// <summary>
/// Whether we will accept a given new WebSocket connection or not.
/// </summary>
/// <param name="uri">The uri the user connected to.</param>
/// <param name="protocol">The protocol the user is connecting with.</param>
/// <returns>Whether we want to accept the WebSocket connection attempt or not.</returns>
public bool WillAcceptRequest(string uri, string protocol)
{
Log.WriteLine("[Nibriboard/Websocket] Accepting new {0} connection.", protocol);
return clientSettings.WebsocketProtocol == protocol;
}
/// <summary>
/// Handles WebSocket clients when they first connect, wrapping them in
/// a <see cref="Nibriboard.NibriClient" /> instance and adding them to
/// the client list.
/// </summary>
/// <param name="newSocket">New socket.</param>
public void Connected(WebSocket newSocket)
{
NibriClient client = new NibriClient(this, newSocket);
clients.Add(client);
}
public void Broadcast(NibriClient sendingClient, string message)
{
foreach(NibriClient client in clients)
{
// Don't send the message to the sender
if (client == sendingClient)
continue;
client.Send(message);
}
}
}
}