using System;
namespace Nibriboard.RippleSpace
{
///
/// Represents a single chunk of an infinite .
///
public class Chunk
{
///
/// The plane that this chunk is located on.
///
public readonly Plane Plane;
///
/// The size of this chunk.
///
public readonly int Size;
public Chunk(Plane inPlane, int inSize)
{
Plane = inPlane;
Size = inSize;
}
}
}