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Nibriboard/Nibriboard/RippleSpace/ChunkReference.cs

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using System;
namespace Nibriboard.RippleSpace
{
/// <summary>
/// References the location of a chunk.
/// </summary>
/// <remarks>
/// Defaults to chunk-space, but absolute plane-space can also be calculated
/// and obtained (A <see cref="Nibriboard.RippleSpace.LocationReference" />
/// is returned).
/// </remarks>
public class ChunkReference : Reference
{
public ChunkReference()
{
}
}
}