Minetest-WorldEditAdditions/worldeditadditions/utils
Starbeamrainbowlabs a2a9108d36
//sculpt: fix a bunch of bugs
including, but certainly not limited to, wea.make_heightmap now returns 
a Vector3 instance for heightmap_size
2021-12-28 15:22:51 +00:00
..
format Fix more issues discovered by luacheck 2021-07-30 19:52:36 +01:00
parse Make //copy+ a thing using the new wea.parse.axes 2021-11-11 02:20:37 +00:00
strings split_shell: automatically trim whitespace; ignore args that consist solely of whitespace 2021-12-28 01:27:39 +00:00
tables fixup 2021-11-10 02:07:34 +00:00
bit.lua really fix #72 2021-12-26 22:40:00 +00:00
inspect.lua wea.inspect: comment out debug 2021-08-05 15:58:14 +01:00
lru.lua Implement an LRU cache 2021-07-13 23:42:08 +01:00
lru_benchmark.lua lru_benchmark: fix luacheck errors 2021-07-30 19:53:29 +01:00
mesh.lua Add moar comments 2021-07-03 00:42:19 +01:00
node_identification.lua is_airlike: Fix accessing undefined global variable 2021-07-30 19:54:13 +01:00
nodes.lua nodes.lua: fix shadowing definition of loop variable i on line 22 2021-07-30 19:54:57 +01:00
numbers.lua //sculptlist: fix bugs. It works! 2021-12-27 19:36:57 +00:00
player.lua player.lua: tidy up comments 2021-11-11 01:33:08 +00:00
queue.lua //floodfill: fix crash 2021-08-07 02:30:38 +01:00
raycast_adv.lua Tidy up debug messages 2020-06-15 13:04:42 +01:00
set.lua sets (not working) 2021-07-18 12:39:48 -07:00
terrain.lua //sculpt: fix a bunch of bugs 2021-12-28 15:22:51 +00:00
vector.lua fixed min and max 2021-06-26 21:39:16 -07:00
vector3.lua Vector3: add new .clamp() function 2021-12-27 02:18:56 +00:00