Minetest-WorldEditAdditions/worldeditadditions/utils
Starbeamrainbowlabs aa234595a8
Refactor //subdivide to call minetest.emerge_blocks
....whether it actually works or not is another question entirely 
though.....
2020-10-10 21:43:22 +01:00
..
node_identification.lua Finish bugfixing //forest! 2020-09-14 01:19:15 +01:00
nodes.lua Refactor //subdivide to call minetest.emerge_blocks 2020-10-10 21:43:22 +01:00
numbers.lua Refactor //subdivide to call minetest.emerge_blocks 2020-10-10 21:43:22 +01:00
raycast_adv.lua Tidy up debug messages 2020-06-15 13:04:42 +01:00
strings.lua //maze, //maze3d: Allow non-number seeds 2020-09-28 01:31:15 +01:00
tables.lua //erode snowballs: make tweaks & add new noconv param 2020-08-21 22:01:24 +01:00
terrain.lua Disable some debug prints, and update docs 2020-09-20 22:07:47 +01:00
vector.lua //erode: Finish the initial round of bugfixing, but I'm on the fence about it. 2020-08-21 20:59:50 +01:00