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Starbeamrainbowlabs
9b9a471aa8
Next we need to implement a worldedit function to handle fetching the manip data, calculating the heightmap, pushing it through this convolutional system, and saving the changes back again. |
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.. | ||
convolution | ||
bonemeal.lua | ||
count.lua | ||
ellipsoid.lua | ||
floodfill.lua | ||
maze2d.lua | ||
maze3d.lua | ||
overlay.lua | ||
replacemix.lua | ||
torus.lua | ||
walls.lua |