mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-30 02:43:00 +00:00
90 lines
3.8 KiB
Lua
90 lines
3.8 KiB
Lua
local wea_c = worldeditadditions_core
|
|
local Vector3 = wea_c.Vector3
|
|
|
|
---
|
|
-- @module worldeditadditions
|
|
|
|
-- ███████ ██████ ██ ██████ █████ ██
|
|
-- ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
-- ███████ ██████ ██ ██████ ███████ ██
|
|
-- ██ ██ ██ ██ ██ ██ ██ ██
|
|
-- ███████ ██ ██ ██ ██ ██ ██ ███████
|
|
--
|
|
-- ██████ ██ ██████ ██████ ██ ███████
|
|
-- ██ ██ ██ ██ ██ ██ ██
|
|
-- ██ ██ ██████ ██ ██ █████
|
|
-- ██ ██ ██ ██ ██ ██ ██
|
|
-- ██████ ██ ██ ██ ██████ ███████ ███████
|
|
|
|
|
|
--- Creates a circular spiral that fills the defined region.
|
|
-- @param pos1 Vector3 The 1st position of the defined region.
|
|
-- @param pos2 Vector3 The 2nd position of the defined region.
|
|
-- @param target_node Vector3 The *normalised* name of the node to use to build the square spiral with.
|
|
-- @param interval_initial number The distance between the walls of the spiral.
|
|
-- @param acceleration=0 number Increate the interval by this number every time we hit a corner of the square spiral.
|
|
-- @returns bool,number|string A success boolean value, followed by either the number of the nodes set or an error message string.
|
|
function worldeditadditions.spiral_circle(pos1, pos2, target_node, interval_initial, acceleration)
|
|
if not acceleration then acceleration = 0 end
|
|
|
|
pos1, pos2 = Vector3.sort(pos1, pos2)
|
|
local volume = pos2:subtract(pos1)
|
|
local volume_half = volume:divide(2)
|
|
|
|
-- print("DEBUG:spiral_square | pos1", pos1, "pos2", pos2, "target_node", target_node, "interval_initial:", interval_initial, "acceleration", acceleration)
|
|
|
|
interval_initial = interval_initial + 1
|
|
|
|
-- Fetch the nodes in the specified area
|
|
local manip, area = worldedit.manip_helpers.init(pos1, pos2)
|
|
local data = manip:get_data()
|
|
|
|
local node_id = minetest.get_content_id(target_node)
|
|
|
|
local count = 0 -- The number of nodes replaced
|
|
|
|
local centre = pos2:subtract(pos1):floor():divide(2):add(pos1)
|
|
|
|
local pos_current = centre:clone():floor()
|
|
local interval = interval_initial
|
|
local radius = 1
|
|
local angle = 0
|
|
-- local sides_acc = 0
|
|
|
|
while pos_current:is_contained(pos1, pos2) do
|
|
|
|
for y = pos2.y, pos1.y, -1 do
|
|
data[area:index(
|
|
math.floor(pos_current.x),
|
|
y,
|
|
math.floor(pos_current.z)
|
|
)] = node_id
|
|
count = count + 1
|
|
end
|
|
|
|
-- print("DEBUG:spiral_circle centre", centre, "bearing", Vector3.fromBearing(angle, 0, radius))
|
|
pos_current = centre:add(Vector3.fromBearing(angle, 0, radius))
|
|
|
|
local circumference_now = 2 * math.pi * radius
|
|
local step = (math.pi*2)/(circumference_now*2)
|
|
if angle < math.pi then step = step / 10 end
|
|
angle = angle + (step)
|
|
|
|
local acceleration_constant = 0
|
|
if angle > math.pi / 2 then
|
|
acceleration_constant = (interval/angle * acceleration) * step
|
|
end
|
|
-- BUG: MIGHT BE A BUG. We passed a 2nd param to math.floor, so I added a math.max --@sbrl 2022-09-18 the big upgrade
|
|
radius = 1 + math.floor(math.max(interval*(angle / (math.pi*2)), 0))
|
|
interval = interval_initial + acceleration_constant
|
|
|
|
|
|
-- print("DEBUG cpos", pos_current:multiply(1000):floor():divide(1000), "angle", math.deg(angle), "step", wea_c.round(math.deg(step), 3), "radius", wea_c.round(radius, 3), "interval", wea_c.round(interval, 3), "accel_const", acceleration_constant)
|
|
|
|
end
|
|
|
|
-- Save the modified nodes back to disk & return
|
|
worldedit.manip_helpers.finish(manip, data)
|
|
|
|
return true, count
|
|
end
|