local we_c = worldeditadditions_commands -- ███████ ██ ██████ ██████ ██████ ███████ ██ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- █████ ██ ██ ██ ██ ██ ██ ██ █████ ██ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ███████ ██████ ██████ ██████ ██ ██ ███████ ███████ local function parse_params_floodfill(params_text) if not params_text then params_text = "" end local found, _, replace_node, radius = params_text:find("([a-z:_\\-]+)%s+([0-9]+)") if found == nil then found, _, replace_node = params_text:find("([a-z:_\\-]+)") radius = 20 end if found == nil then replace_node = "default:water_source" end radius = tonumber(radius) replace_node = worldedit.normalize_nodename(replace_node) return replace_node, radius end minetest.register_chatcommand("/floodfill", { params = "[ []]", description = "Floods all connected nodes of the same type starting at pos1 with (which defaults to `water_source`), in a sphere with a radius of (which defaults to 20).", privs = { worldedit = true }, func = we_c.safe_region(function(name, params_text) local replace_node, radius = parse_params_floodfill(params_text) if not replace_node then worldedit.player_notify(name, "Error: Invalid node name.") return false end if not worldedit.pos1[name] then worldedit.player_notify(name, "Error: No pos1 defined.") return false end local start_time = os.clock() local nodes_replaced = worldedit.floodfill(worldedit.pos1[name], radius, replace_node) local time_taken = os.clock() - start_time if nodes_replaced == false then worldedit.player_notify(name, "Error: The search node is the same as the replace node.") return false end worldedit.player_notify(name, nodes_replaced .. " nodes replaced in " .. time_taken .. "s") minetest.log("action", name .. " used //floodfill at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. nodes_replaced .. " nodes in " .. time_taken .. "s") end, function(name, params_text) local replace_node, radius = parse_params_floodfill(params_text) if not worldedit.pos1[name] then return 0 -- The actual command will send the error message to the client end -- Volume of a hemisphere return math.ceil(((4 * math.pi * (tonumber(radius) ^ 3)) / 3) / 2) end) })