local we_c = worldeditadditions_commands -- ███████ ██ ██ ██ ██████ ███████ ██████ ██ ██████ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- █████ ██ ██ ██ ██████ ███████ ██ ██ ██ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ███████ ███████ ███████ ██ ██ ███████ ██████ ██ ██████ local function parse_params_ellipsoid(params_text) local found, _, radius_x, radius_y, radius_z, replace_node = params_text:find("([0-9]+)%s+([0-9]+)%s+([0-9]+)%s+([a-z:_\\-]+)") if found == nil then return nil, nil end local radius = { x = tonumber(radius_x), y = tonumber(radius_y), z = tonumber(radius_z) } replace_node = worldedit.normalize_nodename(replace_node) return replace_node, radius end minetest.register_chatcommand("/ellipsoid", { params = " ", description = "Creates a 3D ellipsoid with a radius of (rx, ry, rz) at pos1, filled with .", privs = { worldedit = true }, func = we_c.safe_region(function(name, params_text) local target_node, radius = parse_params_ellipsoid(params_text) if not target_node then worldedit.player_notify(name, "Error: Invalid node name.") return false end if not radius then worldedit.player_notify(name, "Error: Invalid radius(es).") return false end local start_time = os.clock() local replaced = worldedit.ellipsoid(worldedit.pos1[name], radius, target_node, false) local time_taken = os.clock() - start_time worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s") minetest.log("action", name .. " used //ellipsoid at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s") end, function(name, params_text) local target_node, radius = parse_params_ellipsoid(params_text) if not target_node or not radius then worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /ellipsoid' to learn how to use this command.") return 0 end return math.ceil(4/3 * math.pi * radius.x * radius.y * radius.z) end) }) -- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit? minetest.register_chatcommand("/hollowellipsoid", { params = " ", description = "Creates a 3D hollow ellipsoid with a radius of (rx, ry, rz) at pos1, made out of .", privs = { worldedit = true }, func = we_c.safe_region(function(name, params_text) local target_node, radius = parse_params_ellipsoid(params_text) if not target_node then worldedit.player_notify(name, "Error: Invalid node name.") return false end if not radius then worldedit.player_notify(name, "Error: Invalid radius(es).") return false end local start_time = os.clock() local replaced = worldedit.ellipsoid(worldedit.pos1[name], radius, target_node, true) local time_taken = os.clock() - start_time worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s") minetest.log("action", name .. " used //hollowellipsoid at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s") end, function(name, params_text) local target_node, radius = parse_params_ellipsoid(params_text) if not target_node or not radius then worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /hollowellipsoid' to learn how to use this command.") return 0 end return math.ceil(4/3 * math.pi * radius.x * radius.y * radius.z) end) })