-- Returns the player's facing direction on the horizontal axes only. -- @param name string The name of the player to return facing direction of. -- @return Returns axis name and sign multiplier. function worldeditadditions.player_axis2d(name) -- minetest.get_player_by_name("singleplayer"): local dir = minetest.get_player_by_name(name):get_look_dir() local x, z= math.abs(dir.x), math.abs(dir.z) if x > z then return "x", dir.x > 0 and 1 or -1 else return "z", dir.z > 0 and 1 or -1 end end -- Returns the axis and sign of the axis to the left of the input axis. -- @param axis string x or z. -- @param sign int Sign multiplier. -- @return Returns axis name and sign multiplier. function worldeditadditions.axis_left(axis,sign) if not axis:match("[xz]") then return false, "Error: Not a horizontal axis!" elseif axis == "x" then return true, "z", sign else return true, "x", -sign end end -- Tests -- /lua print(unpack(worldeditadditions.player_axis2d(myname)))