local Notify = worldeditadditions_core.notify return worldeditadditions.normalize_test("notify", { params = "", description = "Sends message to player in all main notification formats (error, warn, ok, info).", func = function(name, params_table) local message = table.concat(params_table, " ") Notify.error(name, message) Notify.warn(name, message) Notify.ok(name, message) Notify.info(name, message) end })