-- ██████ ██ ██ ███████ ██████ ██ █████ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ██ ██ ██ █████ ██████ ██ ███████ ████ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██████ ████ ███████ ██ ██ ███████ ██ ██ ██ worldedit.register_command("overlay", { params = "", description = "Places in the last contiguous air space encountered above the first non-air node. In other words, overlays all top-most nodes in the specified area with .", privs = { worldedit = true }, require_pos = 2, parse = function(params_text) local target_node = worldedit.normalize_nodename(params_text) if not target_node then return false, "Error: Invalid node name" end return true, target_node end, nodes_needed = function(name) -- //overlay only modifies up to 1 node per column in the selected region local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name]) return (pos2.x - pos1.x) * (pos2.y - pos1.y) end, func = function(name, target_node) local start_time = os.clock() local changes = worldeditadditions.overlay(worldedit.pos1[name], worldedit.pos2[name], target_node) local time_taken = os.clock() - start_time minetest.log("action", name .. " used //overlay at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. changes.updated .. " nodes and skipping " .. changes.skipped_columns .. " columns in " .. time_taken .. "s") return true, changes.updated .. " nodes replaced and " .. changes.skipped_columns .. " columns skipped in " .. time_taken .. "s" end })