--- Overlap command. Places a specified node on top of each column. -- @module worldeditadditions.overlay function worldedit.overlay(pos1, pos2, target_node) pos1, pos2 = worldedit.sort_pos(pos1, pos2) -- pos2 will always have the highest co-ordinates now -- Fetch the nodes in the specified area local manip, area = worldedit.manip_helpers.init(pos1, pos2) local data = manip:get_data() local node_id_air = minetest.get_content_id("air") local node_id_target = minetest.get_content_id(target_node) minetest.log("action", "pos1: " .. worldeditadditions.vector.tostring(pos1)) minetest.log("action", "pos2: " .. worldeditadditions.vector.tostring(pos2)) -- z y x is the preferred loop order, but that isn't really possible here local changes = { updated = 0, skipped_columns = 0 } for z = pos2.z, pos1.z, -1 do for x = pos2.x, pos1.x, -1 do local found_air = false local placed_node = false for y = pos2.y, pos1.y, -1 do if data[area:index(x, y, z)] ~= node_id_air then if found_air then -- We've found an air block previously, so it must be above us -- Replace the node above us with the target block data[area:index(x, y + 1, z)] = node_id_target changes.updated = changes.updated + 1 placed_node = true break -- Move on to the next column end else found_air = true end end if not placed_node then changes.skipped_columns = changes.skipped_columns + 1 end end end -- Save the modified nodes back to disk & return worldedit.manip_helpers.finish(manip, data) return changes end