local wea = worldeditadditions return { available = { "perlin", "perlinmt", "sin", "white", "red", "infrared" }, Perlin = dofile(wea.modpath.."/lib/noise/engines/perlin.lua"), PerlinMT = dofile(wea.modpath.."/lib/noise/engines/perlinmt.lua"), Sin = dofile(wea.modpath.."/lib/noise/engines/sin.lua"), White = dofile(wea.modpath.."/lib/noise/engines/white.lua"), Red = dofile(wea.modpath.."/lib/noise/engines/red.lua"), Infrared = dofile(wea.modpath.."/lib/noise/engines/infrared.lua") -- TODO: Follow https://www.redblobgames.com/articles/noise/introduction.html and implement different colours of noise (*especially* red and pink noise) }