-- ██ ██ ██████ ██████ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ -- ██ █ ██ ██████ ██ ██ ███ -- ██ ███ ██ ██ ██ ██ ██ ██ ██ -- ███ ███ ██████ ██████ ██ ██ local wea = worldeditadditions local v3 = worldeditadditions.Vector3 worldeditadditions_core.register_command("wbox", { params = "", description = "Sets the edges of the current selection to ", privs = {worldedit=true}, require_pos = 2, parse = function(params_text) if params_text == "" then return false, "Error: too few arguments! Expected: \"\"" end local node = worldedit.normalize_nodename(params_text) if not node then return false, "invalid node name: " .. params_text end return true, node end, nodes_needed = function(name) local delta = v3.subtract(worldedit.pos2[name], worldedit.pos1[name]):abs():add(1) local total, mult, axes = 1, 4, {"x","y","z"} for k,v in pairs(axes) do if worldedit.pos1[name] ~= worldedit.pos2[name] then total = total*2 else mult = mult/2 end end for k,v in pairs(axes) do if delta[v] > 2 then total = total + (delta[v] - 2)*mult end end return total end, func = function(name, node) local _, count = wea.wire_box(worldedit.pos1[name], worldedit.pos2[name], node) return _, count .. " nodes set" end, })