-- ███████ ███████ ██ ██ ██ ███████ ████████ -- ██ ██ ██ ██ ██ ██ ██ -- ███████ ███████ ███████ ██ █████ ██ -- ██ ██ ██ ██ ██ ██ ██ -- ███████ ███████ ██ ██ ██ ██ ██ local wea = worldeditadditions local v3 = worldeditadditions.Vector3 local function parse_with_name(name,args) local vec, tmp = v3.new(0, 0, 0), {} local find, _, i = {}, 0, 0 repeat _, i, tmp.proc = args:find("([%l%s+-]+%d+)%s*", i) if tmp.proc:match("[xyz]") then tmp.ax = tmp.proc:match("[xyz]") tmp.dir = tonumber(tmp.proc:match("[+-]?%d+")) * (tmp.proc:match("-%l+") and -1 or 1) else tmp.ax, _ = wea.dir_to_xyz(name, tmp.proc:match("%l+")) if not tmp.ax then return false, _ end tmp.dir = tonumber(tmp.proc:match("[+-]?%d+")) * (tmp.proc:match("-%l+") and -1 or 1) * _ end vec[tmp.ax] = tmp.dir until not args:find("([%l%s+-]+%d+)%s*", i) return true, vec end worldeditadditions_core.register_command("sshift", { params = " [ [ ]]", description = "Shift the WorldEdit region in 3 dimensions.", privs = { worldedit = true }, require_pos = 2, parse = function(params_text) if params_text:match("([%l%s+-]+%d+)") then return true, params_text else return false, "No acceptable params found" end end, func = function(name, params_text) local _, vec = parse_with_name(name,params_text) if not _ then return false, vec end local pos1 = vec:add(worldedit.pos1[name]) worldedit.pos1[name] = pos1 worldedit.mark_pos1(name) local pos2 = vec:add(worldedit.pos2[name]) worldedit.pos2[name] = pos2 worldedit.mark_pos2(name) return true, "Region shifted by " .. (vec.x + vec.y + vec.z) .. " nodes." end, }) -- Tests -- //srel front 5 left 3 y 2