--- layout: theme.njk title: Welcome tags: navigable date: 2000-01-01 ---

WorldEditAdditions

Extra tools and commands to extend WorldEdit for Minetest

If you can dream of it, it probably belongs here!

Get Started

{% image "images/maze2d-alt.png", "A green 2D hedge maze, made with the //maze command" %}

Use //maze and //maze3d to generate customisable mazes in 2 or 3 dimensions.

Customise the path sizing for additional artistic control.

{% image "images/forest.png", "A forest of orange and lemon trees from the cooltrees mod, along with some bushes from Minetest Game." %}

Save time by creating instant forests with //forest.

Artibrary mixes of saplings are supported too as a weighted list.

{% image "images/conv-layers.png", "A small mountain smoothed with //smoothadv and topped with snow with //overlay" %}

Unlock a continuously growing library of commands, such as //smoothadv for easy terrain smoothing, and //overlay for overlaying a node on top of terrain.

Many more commands are waiting to be discovered, including //torus, //bonemeal, and //scale.

{% image "images/torus-bonemeal.png", "A dirt torus with a grassy top, and a meadow of grass/flowers. Demonstrates //layers and //bonemeal. Doesn't have much to do with the sentences below - I just thought it looked nice as meta commands are difficult to find a good picture for." %} A dirt torus with a grassy top, and a meadow of grass/flowers. Demonstrates //layers and //bonemeal. Doesn't have much to do with the sentences below - I just thought it looked nice as meta commands are difficult to find a good picture for.

Powerful meta commands such as //multi for executing multiple commands at once and //subdivide for running commands on areas of virtually unlimited size enable convenience and enhance flexibility.

{% cssbox "images/gallery-a.jpeg" %} A scene demonstrating //replacemix, //ellipsoid, //layers, smoothadv (aka convolve and conv), and //floodfill - all of which are provided by WorldEditAdditions. {% endcssbox %} {% cssbox "images/gallery-b.jpeg" %} The inside of a 3d maze made with //maze3d. Lighting was placed manually to improve screenshot quality. {% endcssbox %}