local wea_c = worldeditadditions_core local Vector3 = wea_c.Vector3 --- Performs initial parsing of params_text for //nodeapply. -- @param params_text string The arguments to //nodeapply to parse. -- @returns bool,string,string,string? 1. Success bool (true = success) -- 2. Error message if success bool == false, otherwise the string from before the delimiter -- 3. The command name -- 4. Any arguments to pass to the child command function extract_parts(params_text) -- 1: Find delimiter local index, _, match = string.find(params_text, "(%s+--%s+)") if index == nil then return false, "Error: Could not find double-dash ( -- ) separator. Please ensure the double dashes have at least 1 whitespace character either side." end -- 2: Split into before / after delimiter local before = params_text:sub(1, index) local after = params_text:sub(index + match:len()) -- 3: Wrangle command name and optional args local cmd_name, args_text = string.match(after, "([^%s]+)%s+(.+)") if not cmd_name then cmd_name = after args_text = "" end -- 4: Return return true, before, cmd_name, args_text end -- ███ ██ ██████ ██████ ███████ █████ ██████ ██████ ██ ██ ██ -- ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ █████ ███████ ██████ ██████ ██ ████ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ████ ██████ ██████ ███████ ██ ██ ██ ██ ███████ ██ worldeditadditions_core.register_command("nodeapply", { params = " [] [... ] -- ", description = "Executes the given command (automatically prepending '//'), but filters the output so only changes that affect the specified list of nodes are kept. Special node names: airlike, liquidlike.", privs = { worldedit = true }, require_pos = 2, parse = function(params_text) if params_text == "" then return false, "Error: No command specified." end --- 0: Break the args apart local success, before, cmd_name, args_text = extract_parts(params_text) -- local cmd_name, args_text = params_text:match("([^%s]+)%s+(.+)") if not success then return success, before end --- 1: Parse the node list local parts = wea_c.split_shell(before) local nodelist = {} for i,part in ipairs(parts) do if part == "airlike" or part == "liquidlike" then table.insert(nodelist, part) else local nodeid = worldedit.normalize_nodename(part) if not nodeid then return false, "Error: Unknown node name '"..part.."' at position "..tostring(i).." in node list." end table.insert(nodelist, part) end end --- 2: Parse the cmdname & args -- Note that we search the worldedit commands here, not the minetest ones local cmd_we = wea_c.fetch_command_def(cmd_name) if cmd_we == nil then return false, "Error: "..cmd_name.." isn't a valid command." end if cmd_we.require_pos ~= 2 and cmd_name ~= "multi" then return false, "Error: The command "..cmd_name.." exists, but doesn't take 2 positions and so can't be used with //airapply ('cause we can't tell how big the area is that it replaces)." end -- 3: Get target command to parse args -- Lifted from cubeapply in WorldEdit local args_parsed = { cmd_we.parse(args_text) } if not table.remove(args_parsed, 1) then return false, args_parsed[1] end return true, nodelist, cmd_we, args_parsed end, nodes_needed = function(name) return worldedit.volume( worldedit.pos1[name], worldedit.pos2[name] ) end, func = function(name, nodelist, cmd, args_parsed) if not minetest.check_player_privs(name, cmd.privs) then return false, "Your privileges are insufficient to execute the command '"..cmd.."'." end local pos1, pos2 = Vector3.sort( worldedit.pos1[name], worldedit.pos2[name] ) local success, stats = worldeditadditions.nodeapply( pos1, pos2, nodelist, function() cmd.func(name, wea_c.table.unpack(args_parsed)) end ) if not success then return success, stats end local time_overhead = 100 - wea_c.round((stats.fn / stats.all) * 100, 3) local text_time_all = wea_c.format.human_time(stats.all) local text_time_fn = wea_c.format.human_time(stats.fn) minetest.log("action", name.." used //nodeapply at "..pos1.." - "..pos2.." in "..text_time_all) return true, tostring(stats.allowed_changes).." changes allowed, "..tostring(stats.denied_changes).." filtered in "..text_time_all.." ("..text_time_fn.." fn, "..time_overhead.."% nodeapply overhead)" end })