local wea_c = worldeditadditions_core local Vector3 = wea_c.Vector3 -- ██ ██ ██████ ██ ██ ██████ ██ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ███████ ██ ██ ██ ██ ██ ██ ██ █ ██ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ███ ██ -- ██ ██ ██████ ███████ ███████ ██████ ███ ███ worldeditadditions_core.register_command("hollow", { params = "[]", description = "Replaces nodes inside the defined region with air, but leaving a given number of nodes near the outermost edges alone. In other words, it makes the defined region hollow leaving walls of a given thickness (default: 1)", privs = { worldedit = true }, require_pos = 2, parse = function(params_text) if not params_text or #params_text == 0 then params_text = "1" end local wall_thickness = tonumber(params_text) if not wall_thickness then return false, "Error: Unrecognised number '"..params_text.."'." end return true, wall_thickness end, nodes_needed = function(name, wall_thickness) local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name]) return worldedit.volume( { x = pos2.x - wall_thickness, y = pos2.y - wall_thickness, z = pos2.z - wall_thickness }, { x = pos1.x + wall_thickness, y = pos1.y + wall_thickness, z = pos1.z + wall_thickness } ) end, func = function(name, wall_thickness) local start_time = wea_c.get_ms_time() local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name]) local success, changes = worldeditadditions.hollow( pos1, pos2, wall_thickness ) local time_taken = wea_c.get_ms_time() - start_time if not success then return success, changes end minetest.log("action", name .. " used //hollow at "..pos1.." - "..pos2..", replacing " .. changes.replaced .. " nodes in " .. time_taken .. "s") return true, changes.replaced .. " nodes replaced in " .. wea_c.format.human_time(time_taken) end })