--- WorldEditAdditions -- @module worldeditadditions -- @release 0.1 -- @copyright 2018 Starbeamrainbowlabs -- @license Mozilla Public License, 2.0 -- @author Starbeamrainbowlabs worldeditadditions = {} local wea = worldeditadditions wea.modpath = minetest.get_modpath("worldeditadditions") wea.Set = dofile(wea.modpath.."/utils/set.lua") wea.Vector3 = dofile(wea.modpath.."/utils/vector3.lua") wea.Mesh, wea.Face = dofile(wea.modpath.."/utils/mesh.lua") wea.Queue = dofile(wea.modpath.."/utils/queue.lua") wea.LRU = dofile(wea.modpath.."/utils/lru.lua") wea.inspect = dofile(wea.modpath.."/utils/inspect.lua") wea.bit = dofile(wea.modpath.."/utils/bit.lua") dofile(wea.modpath.."/utils/vector.lua") dofile(wea.modpath.."/utils/strings/init.lua") dofile(wea.modpath.."/utils/format/init.lua") dofile(wea.modpath.."/utils/parse/init.lua") dofile(wea.modpath.."/utils/tables/init.lua") dofile(wea.modpath.."/utils/numbers.lua") dofile(wea.modpath.."/utils/nodes.lua") dofile(wea.modpath.."/utils/node_identification.lua") dofile(wea.modpath.."/utils/terrain.lua") dofile(wea.modpath.."/utils/raycast_adv.lua") -- For the farwand dofile(wea.modpath.."/utils/player.lua") -- Player info functions dofile(wea.modpath.."/lib/compat/saplingnames.lua") dofile(wea.modpath.."/lib/floodfill.lua") dofile(wea.modpath.."/lib/overlay.lua") dofile(wea.modpath.."/lib/layers.lua") dofile(wea.modpath.."/lib/fillcaves.lua") dofile(wea.modpath.."/lib/ellipsoid.lua") dofile(wea.modpath.."/lib/ellipsoid2.lua") dofile(wea.modpath.."/lib/torus.lua") dofile(wea.modpath.."/lib/line.lua") dofile(wea.modpath.."/lib/walls.lua") dofile(wea.modpath.."/lib/replacemix.lua") dofile(wea.modpath.."/lib/maze2d.lua") dofile(wea.modpath.."/lib/maze3d.lua") dofile(wea.modpath.."/lib/hollow.lua") dofile(wea.modpath.."/lib/scale_up.lua") dofile(wea.modpath.."/lib/scale_down.lua") dofile(wea.modpath.."/lib/scale.lua") dofile(wea.modpath.."/lib/spiral_square.lua") dofile(wea.modpath.."/lib/spiral_circle.lua") dofile(wea.modpath.."/lib/conv/conv.lua") dofile(wea.modpath.."/lib/erode/erode.lua") dofile(wea.modpath.."/lib/noise/init.lua") dofile(wea.modpath.."/lib/copy.lua") dofile(wea.modpath.."/lib/count.lua") dofile(wea.modpath.."/lib/bonemeal.lua") dofile(wea.modpath.."/lib/forest.lua") dofile(wea.modpath.."/lib/ellipsoidapply.lua") dofile(wea.modpath.."/lib/airapply.lua") dofile(wea.modpath.."/lib/noiseapply2d.lua") dofile(wea.modpath.."/lib/subdivide.lua") dofile(wea.modpath.."/lib/selection/init.lua") -- Helpers for selections dofile(wea.modpath.."/lib/wireframe/corner_set.lua") dofile(wea.modpath.."/lib/wireframe/make_compass.lua") dofile(wea.modpath.."/lib/wireframe/wire_box.lua")