local we_c = worldeditadditions_commands -- ████████ ██████ ██████ ██ ██ ███████ -- ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ██ ██ ██████ ██ ██ ███████ -- ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ██████ ██ ██ ██████ ███████ local function parse_params_torus(params_text) local found, _, major_radius, minor_radius, replace_node = params_text:find("([0-9]+)%s+([0-9]+)%s+([a-z:_\\-]+)") if found == nil then return nil, nil end major_radius = tonumber(major_radius) minor_radius = tonumber(minor_radius) replace_node = worldedit.normalize_nodename(replace_node) return replace_node, major_radius, minor_radius end minetest.register_chatcommand("/torus", { params = " ", description = "Creates a 3D torus with a major radius of and a minor radius of at pos1, filled with .", privs = { worldedit = true }, func = we_c.safe_region(function(name, params_text) local target_node, major_radius, minor_radius = parse_params_torus(params_text) if not target_node then worldedit.player_notify(name, "Error: Invalid node name.") return false end if not major_radius or not minor_radius then worldedit.player_notify(name, "Error: Invalid radius(es).") return false end if not worldedit.pos1[name] then worldedit.player_notify(name, "Error: No pos1 specified (try //1 or left click with the wand tool)") end local start_time = os.clock() local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, false) local time_taken = os.clock() - start_time worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s") minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s") end, function(name, params_text) local target_node, major_radius, minor_radius = parse_params_torus(params_text) if not target_node or not major_radius or not minor_radius then worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /torus' to learn how to use this command.") return 0 end return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius) end) }) -- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit? minetest.register_chatcommand("/hollowtorus", { params = " ", description = "Creates a 3D hollow torus with a major radius of and a minor radius of at pos1, made out of .", privs = { worldedit = true }, func = we_c.safe_region(function(name, params_text) local target_node, major_radius, minor_radius = parse_params_torus(params_text) if not target_node then worldedit.player_notify(name, "Error: Invalid node name.") return false end if not major_radius or not minor_radius then worldedit.player_notify(name, "Error: Invalid radius(es).") return false end local start_time = os.clock() local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, true) local time_taken = os.clock() - start_time worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s") minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s") end, function(name, params_text) local target_node, major_radius, minor_radius = parse_params_torus(params_text) if not target_node or not major_radius or not minor_radius then worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /hollowtorus' to learn how to use this command.") return 0 end return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius) end) })