-- Overrides worldedit.player_notify() to add the ability to -- suppress messages (used in //subdivide) local player_notify_suppressed = {} local orig_player_notify = worldedit.player_notify function worldedit.player_notify(name, message) if not player_notify_suppressed[name] then orig_player_notify(name, message) end end --- Disables sending worldedit messages to the player with the given name. function worldedit.player_notify_suppress(name) player_notify_suppressed[name] = true end --- Enables sending worldedit messages to the player with the given name. function worldedit.player_notify_unsuppress(name) player_notify_suppressed[name] = nil end