local function will_trigger_saferegion(name, cmd_name, args) if not worldedit.registered_commands[cmd_name] then return nil end if not worldedit.registered_commands[cmd_name].nodes_needed then return false end local success, result = worldedit.registered_commands[cmd_name].nodes_needed(name, args) -- BUG: nodes_needed here is returning nil for some reason: --[[ ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback on_chat_message(): ...tions/worldeditadditions_commands/commands/subdivide.lua:7: attempt to compare number with nil stack traceback: ...tions/worldeditadditions_commands/commands/subdivide.lua:7: in function 'will_trigger_saferegion' ...tions/worldeditadditions_commands/commands/subdivide.lua:85: in function 'func' ...worldmods/Minetest-WorldEdit/worldedit_commands/init.lua:48: in function 'callback' ...worldmods/Minetest-WorldEdit/worldedit_commands/safe.lua:30: in function 'func' ...WorldEditAdditions/worldeditadditions_commands/multi.lua:62: in function 'func' /usr/share/minetest/builtin/game/chat.lua:69: in function /usr/share/minetest/builtin/game/register.lua:429: in function ]]-- if not success then return nil end if result > 10000 then return true end return false end worldedit.register_command("subdivide", { params = " ", description = "Subdivides the given worldedit area into chunks and runs a worldedit command multiple times to cover the defined region. Note that the given command must NOT be prepended with any forward slashes - just like //cubeapply.", privs = { worldedit = true }, require_pos = 2, parse = function(params_text) local parts = worldeditadditions.split(params_text, "%s+", false) if #parts < 4 then return false, "Error: Not enough arguments (try /help /subdivide)." end local chunk_size = { x = tonumber(parts[1]), y = tonumber(parts[2]), z = tonumber(parts[3]) } if chunk_size.x == nil then return false, "Error: Invalid value for size_x (must be an integer)." end if chunk_size.y == nil then return false, "Error: Invalid value for size_y (must be an integer)." end if chunk_size.z == nil then return false, "Error: Invalid value for size_x (must be an integer)." end chunk_size.x = math.floor(chunk_size.x) chunk_size.y = math.floor(chunk_size.y) chunk_size.z = math.floor(chunk_size.z) local cmd_name = parts[4] if not worldedit.registered_commands[cmd_name] then return false, "Error: The worldedit command '"..parts[4].."' does not exist (try /help)." end -- success, chunk_size, command_name, args return true, chunk_size, parts[4], table.concat(parts, " ", 5) end, nodes_needed = function(name) return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name]) end, func = function(name, chunk_size, cmd_name, args) local time_total = os.clock() local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name]) local volume = worldedit.volume(pos1, pos2) local cmd = worldedit.registered_commands[cmd_name] if not minetest.check_player_privs(name, cmd.privs) then return false, "Error: Your privileges are unsufficient to run '"..cmd_name.."'." end worldedit.player_notify(name, worldeditadditions.vector.tostring(pos1).." - "..worldeditadditions.vector.tostring(pos2).." chunk size: "..worldeditadditions.vector.tostring(chunk_size)) local i = 1 local chunks_total = math.ceil((pos2.x - pos1.x) / chunk_size.x) * math.ceil((pos2.y - pos1.y) / chunk_size.y) * math.ceil((pos2.z - pos1.z) / chunk_size.z) local time_chunks = {} for z = pos2.z, pos1.z, -chunk_size.z do for y = pos2.y, pos1.y, -chunk_size.y do for x = pos2.x, pos1.x, -chunk_size.x do local c_pos2 = { x = x, y = y, z = z } local c_pos1 = { x = x - chunk_size.x, y = y - chunk_size.y, z = z - chunk_size.z } if c_pos1.x < pos1.x then c_pos1.x = pos1.x end if c_pos1.y < pos1.y then c_pos1.y = pos1.y end if c_pos1.z < pos1.z then c_pos1.z = pos1.z end local time_this = os.clock() worldedit.pos1[name] = c_pos1 worldedit.pos2[name] = c_pos2 cmd.func(name, args) if will_trigger_saferegion(name, cmd_name, args) then minetest.chatcommands["/y"].func() end time_this = os.clock() - time_this worldedit.player_notify(name, "[ //subdivide "..cmd_name.." "..args.." ] " ..i.." / "..chunks_total.." (~" ..string.format("%.2f", (i / chunks_total) * 100).."%) complete | ".. worldeditadditions.vector.tostring(c_pos1).." - ".. worldeditadditions.vector.tostring(c_pos2).."("..worldedit.volume(c_pos1, c_pos2).." nodes)" ) i = i + 1 end end end worldedit.pos1[name] = pos1 worldedit.pos2[name] = pos2 time_total = os.clock() - time_total minetest.log("action", name.." used //subdivide at "..worldeditadditions.vector.tostring(pos1).." - "..worldeditadditions.vector.tostring(pos2)..", with "..i.." chunks and "..worldedit.volume(pos1, pos2).." total nodes in "..time_total.."s") return true, "/subdivide complete" end })