-- ██████ ███████ ██████ ██ ███████ ████████ ███████ ██████ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██████ █████ ██ ███ ██ ███████ ██ █████ ██████ -- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ -- ██ ██ ███████ ██████ ██ ███████ ██ ███████ ██ ██ -- WorldEditAdditions chat command registration local function log_error(cmdname, error_message) minetest.log("error", "register_command("..cmdname..") error: "..error_message) end local function register_command(cmdname, options) --- -- 1: Validation --- if type(options.params) ~= "string" then log_error(cmdname, "The params option is not a string.") return false end if type(options.description) ~= "string" then log_error(cmdname, "The description option is not a string.") return false end if type(options.parse) ~= "string" then log_error(cmdname, "The parse option is not a function.") return false end if type(options.func) ~= "string" then log_error(cmdname, "The func option is not a function.") return false end --- -- 2: Normalisation --- if not options.privs then options.privs = {} end if not options.require_pos then options.require_pos = 0 end if not options.nodes_needed then options.nodes_needed = function() return 0 end --- -- 3: Registration --- minetest.register_chatcommand("/"..cmdname, { params = options.params, description = options.description, privs = options.privs, func = function(player_name, paramtext) -- TODO: Fill this in end }) end