local wea_c = worldeditadditions_core --- worldeditadditions.raycast() wrapper function worldeditadditions_tools.do_raycast(player) if player == nil then return nil end local player_name = player:get_player_name() if worldeditadditions_tools.player_data[player_name] == nil then worldeditadditions_tools.player_data[player_name] = { maxdist = 1000, skip_liquid = true } end local looking_pos, node_id = wea_c.raycast( player, worldeditadditions_tools.player_data[player_name].maxdist, worldeditadditions_tools.player_data[player_name].skip_liquid ) return looking_pos, node_id end