Commit graph

455 commits

Author SHA1 Message Date
61403108d6
disable a bunch of debug logging 2023-07-01 02:46:08 +01:00
f5e2ada5bd
//sculpt: put height at the end 2023-07-01 02:38:14 +01:00
53bbe14c63
update cloud wand to use new wea_c.pos interface 2023-06-27 19:39:57 +01:00
558fc1c04b
//revolve: try :round() instead of :floor()
not sure if ti helps or not tho
2023-02-12 03:32:10 +00:00
cf8406b80f
//revolve: don't rotate air nodes
this is important because when rotating multiple times it can easily overwrite parts of the structure with pointless air nodes where it shouldn't do
2023-02-12 02:08:44 +00:00
e942e4fb2f
Finish initial implementation of //revolve
it's not quite done yet - got docs to go
2023-02-12 01:40:29 +00:00
392708b190
initial wea.revolve() implementation
....but it's not tested or hooked up yet.
Next up: a chat command definition so we can test it.
2023-01-21 03:24:44 +00:00
c319be5840
fix //spline :D 2022-09-25 17:07:37 +01:00
2748f4cdfa
//spline: plot chaikin curve 2022-09-25 15:30:16 +01:00
7a14e8a590
comment all the debug prints 2022-09-25 01:57:41 +01:00
258a9c1cde
implement initial //spline, but it isn't finished yet 2022-09-25 01:18:40 +01:00
d9877b8c6c
more crash fixes 2022-09-19 19:42:22 +01:00
44e6ba8e3c
Upgrade more old vector stuff in the corners 2022-09-19 18:54:53 +01:00
c3ae96548e
//floodfill: fix crash 2022-09-19 18:41:27 +01:00
d03e333e35
fixup 2022-09-19 18:33:19 +01:00
c82c83d008
spiral: comment debug 2022-09-19 18:33:10 +01:00
073d621629
test geometry commands 2022-09-19 18:30:43 +01:00
9dc8165464
fixup 2022-09-19 17:34:53 +01:00
5ec877f2b7
strip remaining worldeditadditions.vector.tostring calls 2022-09-19 17:33:02 +01:00
1024b19629
fix startup crashes; crashes in cloudwand 2022-09-19 17:27:59 +01:00
2af1226b49
port everything else
phew!
2022-09-19 01:16:22 +01:00
41e3ebc7dd
Upgrade all main commands 2022-09-19 00:18:03 +01:00
a3acf3b16e
Update a bunch of APi methods 2022-09-18 22:58:33 +01:00
4a56d45c4b
Upgrade all selection commands 2022-09-18 22:20:04 +01:00
8d6db6d3f5
upgrade 7 more commands 2022-09-18 20:58:28 +01:00
58a7629ea1
Initial move of utils wea → wea_c
Here we go...!
2022-09-18 16:45:08 +01:00
4a6cb2551c
math.pow → ^ 2022-09-18 16:30:27 +01:00
08d40c8780
fix warnings 2022-09-17 23:42:46 +01:00
c465d6efb0
Commands that modify the terrain now ignore liquids 2022-06-11 21:56:26 +01:00
6e0779a4e5
//sculpt: Fix undefined default brush 2022-06-11 18:53:54 +01:00
fc4f64d25a
Merge branch 'main' of github.com:sbrl/Minetest-WorldEditAdditions into main 2022-06-05 17:13:49 +01:00
e294d96efe
//dome+: ensure domes include pos1 2022-06-05 17:10:41 +01:00
VorTechnix
dc73e0e1e9 sum param clarification 2022-05-30 08:38:33 -07:00
VorTechnix
53600789d8 added compass directions, fixed tmp.sign bug 2022-05-29 16:23:59 -07:00
VorTechnix
021fdac284 variable refactor 2022-05-23 18:49:24 -07:00
VorTechnix
6ed65074b8 unexposed number parser 2022-05-23 18:04:34 -07:00
VorTechnix
a8655373a2 fixed typo 2022-05-23 17:11:26 -07:00
VorTechnix
3196a590f5 changed: functions returned
(and unexposed key_instance class)
2022-05-23 17:08:42 -07:00
VorTechnix
1cef968731 Key Instance type checking 2022-05-23 17:06:23 -07:00
VorTechnix
e17b2cce4e small correction 2022-05-23 15:02:59 -07:00
VorTechnix
23140467d2 new parser connected 2022-05-23 14:58:45 -07:00
VorTechnix
2cddccdca4 working (tested) parser implementation 2022-05-23 14:58:27 -07:00
VorTechnix
8789b39d1d Merge branch 'main' into VorTechnix 2022-05-21 07:04:09 -07:00
VorTechnix
a0982c70f0 check_dir update (unification) 2022-05-20 19:29:01 -07:00
VorTechnix
a6b4d047b8 axes_parser implemented (not added to init) 2022-05-20 19:27:47 -07:00
b816133716
core: implement fetch_command_def
This rovides an abstraction to fetch a worldedit command's definition, 
regardless of where it was registered.

We would normally expect all commands to be registered in 
wea_c.registered_commands, but before we only do a one-off pass to 
import commands from worldedit should a new mod we aren't aware of 
register a command with worldedit and get loaded after us, we won't 
detect it - hencee  the need for this function.
2022-05-19 02:31:01 +01:00
98909f0fae
//metaball: bugfix
It works!
2022-05-16 20:14:31 +01:00
722e62bae0
Finish initial //metaballs command implementation, but it's untested 2022-05-16 01:21:09 +01:00
3311d80a2a
Rework metaballs backend
We need a way of defining metaballs per-player. Our solution to this is 
a custom in-memory per-player storage system. The reason for this is 
because just a position (e.g. that provided by pos1/pos2) is not enough 
- we need a radius as well.
2022-05-16 01:01:01 +01:00
f34617a3d3
Add backend functionality for metaballs
Implementing a frontend command sounds like a headache to me
2022-05-15 17:42:19 +01:00