Commit graph

1130 commits

Author SHA1 Message Date
073d621629
test geometry commands 2022-09-19 18:30:43 +01:00
4be7bf33d0
//ellipsoid: fix crash 2022-09-19 18:10:06 +01:00
9dc8165464
fixup 2022-09-19 17:34:53 +01:00
5ec877f2b7
strip remaining worldeditadditions.vector.tostring calls 2022-09-19 17:33:02 +01:00
8ec118eed7
remove debug logging 2022-09-19 17:29:12 +01:00
1024b19629
fix startup crashes; crashes in cloudwand 2022-09-19 17:27:59 +01:00
7a688969b2
fix tests 2022-09-19 01:31:47 +01:00
1ae36d3898
Update tests to wea_c 2022-09-19 01:18:48 +01:00
2af1226b49
port everything else
phew!
2022-09-19 01:16:22 +01:00
41e3ebc7dd
Upgrade all main commands 2022-09-19 00:18:03 +01:00
a3acf3b16e
Update a bunch of APi methods 2022-09-18 22:58:33 +01:00
21c5b9d483
Upgrade the last of the commands o/ 2022-09-18 22:46:20 +01:00
6102a1adf5
Upgrade meta commands 2022-09-18 22:37:26 +01:00
4a56d45c4b
Upgrade all selection commands 2022-09-18 22:20:04 +01:00
c3e8df3a9e
next batch of upgraded commands 2022-09-18 21:39:48 +01:00
459e15b5c2
finish upgrading top-level commands 2022-09-18 21:30:28 +01:00
128dc8f103
Update changelog 2022-09-18 21:05:43 +01:00
0641a9f55c
Merge branch 'utils-move' of github.com:sbrl/Minetest-WorldEditAdditions into utils-move 2022-09-18 21:05:16 +01:00
927f2f90f8
//hollow: upgrade; fix nodes_needed 2022-09-18 21:05:13 +01:00
2f4c333ca0
//layers: upgrade 2022-09-18 21:05:03 +01:00
VorTechnix
e2947c4ae2 Create settingtypes.txt 2022-09-18 13:00:36 -07:00
8d6db6d3f5
upgrade 7 more commands 2022-09-18 20:58:28 +01:00
adfc6d6499
Merge branch 'main' into utils-move 2022-09-18 20:57:49 +01:00
e167fb1536
start working on converting everything to the new utils location
after we've done this, we'll rename utils → lib
2022-09-18 17:59:57 +01:00
6f3118036d
Update utils 2022-09-18 17:32:13 +01:00
2625ed1a53
Add positional textures 2022-09-18 16:54:33 +01:00
58a7629ea1
Initial move of utils wea → wea_c
Here we go...!
2022-09-18 16:45:08 +01:00
2b88fa867e
fix more warnings 2022-09-18 16:33:37 +01:00
4a6cb2551c
math.pow → ^ 2022-09-18 16:30:27 +01:00
52d24a63f3
Update changelog 2022-09-18 16:27:34 +01:00
0983e09f50
multiwand: fix crash on left clicking background 2022-09-18 16:21:36 +01:00
cf0be6c1fb
EventEmitter: document 2022-09-18 16:19:52 +01:00
17d92870b3
Add EventEmitter support to wea_c.pos 2022-09-18 16:06:23 +01:00
817387d7f2
Port EventEmitter from Node.js 2022-09-18 15:57:23 +01:00
fa62864e16
implement multi-point wand 2022-09-18 15:30:53 +01:00
9932852053
core: add position manager system
it doesn't save them to disk, but that would not be too difficult to add
2022-09-18 03:25:49 +01:00
fd42d96702
create initial texture for a multi-select wand 2022-09-18 02:25:18 +01:00
08d40c8780
fix warnings 2022-09-17 23:42:46 +01:00
763ae3db8d
Implement 2D bresenham line drawing for #35
We need it to be 3D though.
We essentially just ported f51f153459/src/index.js to Lua, as https://medium.com/geekculture/bresenhams-line-drawing-algorithm-2e0e953901b3 was WRONG as it didn't handle all edge cases and this one is much more optimised.
2022-09-17 23:27:57 +01:00
382194321b
fixup 2022-08-06 15:17:16 +01:00
e6a48c8799
fix CI 2022-08-06 15:15:36 +01:00
d3900e2ad9
Update dependencies
also add missing debug dependency
Ref CI job output
2022-08-06 15:03:33 +01:00
63abd1f539
build.sh: add export NODE_ENV=production 2022-07-06 02:33:37 +01:00
0e7b292bb1
docs: serve GitHub avatars locally 2022-07-06 01:41:27 +01:00
8eec6a32f7
Add CSS minification 2022-07-06 00:28:55 +01:00
bd88f93296
Update dependencies 2022-07-05 20:58:19 +01:00
c465d6efb0
Commands that modify the terrain now ignore liquids 2022-06-11 21:56:26 +01:00
2d989acee5
reference: typo 2022-06-11 18:54:04 +01:00
6e0779a4e5
//sculpt: Fix undefined default brush 2022-06-11 18:53:54 +01:00
77c634dd7d
reference: fix subheadings disappearing 2022-06-11 16:58:25 +01:00