|
8eb9a8ed0f
|
wea.table_map(): Add api function
|
2021-05-29 22:49:35 +01:00 |
|
|
1e677c1f3f
|
wea.split: Standardise comment
|
2021-05-29 22:49:14 +01:00 |
|
|
98a04b12db
|
tokenise_commands: fix ordering
|
2021-05-29 00:57:42 +01:00 |
|
|
46eaf10884
|
tokenise_commands: improve comments
|
2021-05-29 00:54:30 +01:00 |
|
|
50da328c67
|
fixup
|
2021-05-29 00:44:17 +01:00 |
|
|
a937740275
|
Implement tokenise_commands utility function
This function is intended for use in //multi.
|
2021-05-29 00:43:09 +01:00 |
|
|
87b7254350
|
erode: add future comment
|
2021-05-22 02:36:56 +01:00 |
|
|
75a5f14f01
|
//erode snowballs: Fix assignment to global variable; slightly refactor changelog
Sincce we've got a number of bugfixes here and the changelog is getting
a bit longer, I've split bugfixes up.
|
2021-05-22 01:39:59 +01:00 |
|
|
e3e5710217
|
Merge branch 'main' of github.com:sbrl/Minetest-WorldEditAdditions into main
|
2021-05-21 02:11:11 +01:00 |
|
|
97aa24bcd3
|
wea.parse.weighted_nodes: comment out debug
|
2021-05-21 02:11:03 +01:00 |
|
VorTechnix
|
639c2061ef
|
Bugfix/torus: fix hollow implementation; improve clarity
|
2021-05-18 15:22:52 +01:00 |
|
VorTechnix
|
0a44992676
|
reference: add hollow example to torus
|
2021-05-18 14:56:19 +01:00 |
|
VorTechnix
|
2b02f9ff2e
|
Fix typos in comments
|
2021-05-18 14:55:43 +01:00 |
|
VorTechnix
|
63d284b35b
|
axes + safeguards
|
2021-05-17 10:41:52 -07:00 |
|
|
57ff577694
|
torus: add comment
|
2021-05-15 02:18:41 +01:00 |
|
|
0100725a7b
|
torus: finish rework
|
2021-05-15 02:09:43 +01:00 |
|
|
3fbfc1fb15
|
torus: rework to add axes, but it's not finished yet
|
2021-05-15 02:00:40 +01:00 |
|
|
f9eb67b4cc
|
bonemeal: Try bonemealing everything that isn't an air block
fixes #49
|
2021-05-11 22:17:10 +01:00 |
|
|
81f3a87180
|
wea.parse.chance: add weight mode
|
2021-05-11 22:12:04 +01:00 |
|
|
040d7fbfde
|
wea.parse.chance: use not
|
2021-05-11 21:59:43 +01:00 |
|
|
4ec04c03b3
|
worldeditadditions.parse.chance: add API function
|
2021-05-11 21:55:44 +01:00 |
|
|
d6d11c6b1a
|
README: Update quick reference
|
2021-03-20 02:17:56 +00:00 |
|
|
7639bd2c2b
|
worldeditadditions.apply_heightmap_changes: properly comment it
It's a pretty complicated function, so it's probably a good idea to
document how it works.
|
2021-03-20 02:09:28 +00:00 |
|
|
1f273e4b13
|
comment worldeditadditions.eta
|
2021-03-20 01:56:14 +00:00 |
|
|
6af8bba987
|
selector_helps → axes
It makes sense to me at least that we should keep stuff to do with
parsing axes together.
|
2021-03-20 01:53:01 +00:00 |
|
|
8877e356f0
|
refactor: refactor utils/strings.lua into multiple files
|
2021-03-20 01:48:56 +00:00 |
|
VorTechnix
|
866748a5c3
|
dir function rename
|
2021-03-19 16:25:26 -07:00 |
|
VorTechnix
|
a027130917
|
Merge pull request #5 from sbrl/main
Updates + noise
|
2021-03-18 17:31:34 -07:00 |
|
VorTechnix
|
d4edeaeff7
|
renamed translation function
|
2021-03-18 09:37:53 -07:00 |
|
VorTechnix
|
00b9a1f517
|
srel stable?
|
2021-03-17 11:36:12 -07:00 |
|
|
a1911037d2
|
Fill out noise.make_2d, but it's untested
Next, we need to do the make_3d version, followed by the plumbing to
worldeditadditions.noise(), followed by the chat command
....there's a lot to do.
|
2021-03-16 21:39:12 +00:00 |
|
VorTechnix
|
20a879a7af
|
scentre and some sorting
|
2021-03-15 20:51:23 -07:00 |
|
|
683a742fe2
|
Merge pull request #44 from VorTechnix/master
//scloud and cloud wand refactor
|
2021-03-13 12:11:27 +00:00 |
|
VorTechnix
|
18347f93bf
|
wea.selection declared
|
2021-03-12 18:11:43 -08:00 |
|
VorTechnix
|
c39fc1c9e8
|
Removed unneeded local
|
2021-03-12 18:09:24 -08:00 |
|
VorTechnix
|
5ffa67b7ac
|
refactor func names, move punchnode function
|
2021-03-12 18:01:17 -08:00 |
|
|
d20764cffd
|
Add pure Lua perlin implementation, but it's untested.
|
2021-03-13 00:37:26 +00:00 |
|
VorTechnix
|
3df23e8086
|
scloud and cloud wand refactor
|
2021-03-12 15:47:10 -08:00 |
|
VorTechnix
|
a671f742e9
|
scol and srect refactor
|
2021-03-09 11:05:03 -08:00 |
|
|
587d430e48
|
vector.floor: add resilience
|
2021-03-09 18:45:04 +00:00 |
|
|
feb4d6a4bf
|
//overlay: Don't place nodes above water
Fixes #38
|
2021-03-02 00:09:46 +00:00 |
|
|
e8d97959b2
|
Add //spush, //spop, and //sstack
|
2021-03-01 22:23:36 +00:00 |
|
|
108c280843
|
Start laying out stuff for our noise experiment, but it isn't hooked up yet and isn't finished.
|
2021-03-01 21:26:33 +00:00 |
|
|
2acc6b3470
|
Merge pull request #34 from VorTechnix/master
Added //srect and //basename
|
2021-03-01 20:54:13 +00:00 |
|
VorTechnix
|
727ee41e72
|
Simplify srect function
|
2021-02-28 09:59:09 -08:00 |
|
VorTechnix
|
e82c8b1e81
|
error handling
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
|
2021-02-28 07:25:31 -08:00 |
|
VorTechnix
|
cb1d54c665
|
Added getsign, fixed srect glitch
|
2021-02-25 20:22:39 -08:00 |
|
|
56380f149b
|
heightmap_size: refactor to use { x, z } instead of [0] / [1]
|
2021-02-26 02:20:53 +00:00 |
|
VorTechnix
|
b62e4f706d
|
added description
|
2021-02-24 19:42:24 -08:00 |
|
VorTechnix
|
191f1385b1
|
fixed modulo
|
2021-02-24 09:08:49 -08:00 |
|