VorTechnix
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8884c938e0
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Merge branch 'main' into vortechnix
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2021-05-30 09:35:41 -07:00 |
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9b53b73bc9
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//erode river: Update docs,rename some parameters for consistency
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2021-05-30 02:09:52 +01:00 |
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74bde4e60c
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//erode river: comment debug
...we might need them again in the future
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2021-05-30 01:44:00 +01:00 |
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ccf27c8629
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Bugfix new //erode river implementation
next stop: docs!
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2021-05-30 01:42:06 +01:00 |
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00a60eba17
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//erode → river: Change only 1 height at a time for extra granularity
this also simplifies it a bit too
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2021-05-30 00:04:01 +01:00 |
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9ecdd01914
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//erode: initial river algorithm implementation
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2021-05-30 00:02:21 +01:00 |
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17b8f8a555
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erode/snowballs: correct comment
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2021-05-29 23:20:34 +01:00 |
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87b7254350
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erode: add future comment
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2021-05-22 02:36:56 +01:00 |
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75a5f14f01
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//erode snowballs: Fix assignment to global variable; slightly refactor changelog
Sincce we've got a number of bugfixes here and the changelog is getting
a bit longer, I've split bugfixes up.
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2021-05-22 01:39:59 +01:00 |
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VorTechnix
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912ecf09c2
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Merge branch 'main' into vortechnix
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2021-05-21 09:21:17 -07:00 |
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VorTechnix
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639c2061ef
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Bugfix/torus: fix hollow implementation; improve clarity
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2021-05-18 15:22:52 +01:00 |
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VorTechnix
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0a44992676
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reference: add hollow example to torus
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2021-05-18 14:56:19 +01:00 |
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VorTechnix
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2b02f9ff2e
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Fix typos in comments
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2021-05-18 14:55:43 +01:00 |
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VorTechnix
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184ca1a328
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recovery
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2021-05-17 21:12:46 -07:00 |
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VorTechnix
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d4b457f85d
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Merge branch 'main' into vortechnix
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2021-05-17 20:45:28 -07:00 |
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VorTechnix
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cb841bfb80
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Update torus.lua
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2021-05-17 18:57:51 -07:00 |
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VorTechnix
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7defe829c3
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Revert "Merge branch 'main' of https://github.com/sbrl/Minetest-WorldEditAdditions into main"
This reverts commit d9069b3cfa , reversing
changes made to 35eeb918d0 .
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2021-05-17 18:49:07 -07:00 |
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VorTechnix
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d7f328c65b
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Revert "Update torus.lua"
This reverts commit 35eeb918d0 .
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2021-05-17 18:47:34 -07:00 |
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VorTechnix
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ec1623b230
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Merge branch 'main' into vortechnix
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2021-05-17 17:40:36 -07:00 |
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VorTechnix
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5b893901dc
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//torus update
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2021-05-17 17:16:04 -07:00 |
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VorTechnix
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9bb9aeda5c
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Update torus.lua
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2021-05-17 11:18:09 -07:00 |
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VorTechnix
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63d284b35b
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axes + safeguards
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2021-05-17 10:41:52 -07:00 |
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VorTechnix
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d9069b3cfa
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Merge branch 'main' of https://github.com/sbrl/Minetest-WorldEditAdditions into main
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2021-05-17 09:14:55 -07:00 |
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VorTechnix
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35eeb918d0
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Update torus.lua
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2021-05-17 09:13:43 -07:00 |
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57ff577694
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torus: add comment
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2021-05-15 02:18:41 +01:00 |
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0100725a7b
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torus: finish rework
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2021-05-15 02:09:43 +01:00 |
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3fbfc1fb15
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torus: rework to add axes, but it's not finished yet
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2021-05-15 02:00:40 +01:00 |
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f9eb67b4cc
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bonemeal: Try bonemealing everything that isn't an air block
fixes #49
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2021-05-11 22:17:10 +01:00 |
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8877e356f0
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refactor: refactor utils/strings.lua into multiple files
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2021-03-20 01:48:56 +00:00 |
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a1911037d2
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Fill out noise.make_2d, but it's untested
Next, we need to do the make_3d version, followed by the plumbing to
worldeditadditions.noise(), followed by the chat command
....there's a lot to do.
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2021-03-16 21:39:12 +00:00 |
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683a742fe2
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Merge pull request #44 from VorTechnix/master
//scloud and cloud wand refactor
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2021-03-13 12:11:27 +00:00 |
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VorTechnix
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18347f93bf
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wea.selection declared
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2021-03-12 18:11:43 -08:00 |
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VorTechnix
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c39fc1c9e8
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Removed unneeded local
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2021-03-12 18:09:24 -08:00 |
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VorTechnix
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5ffa67b7ac
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refactor func names, move punchnode function
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2021-03-12 18:01:17 -08:00 |
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d20764cffd
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Add pure Lua perlin implementation, but it's untested.
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2021-03-13 00:37:26 +00:00 |
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VorTechnix
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3df23e8086
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scloud and cloud wand refactor
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2021-03-12 15:47:10 -08:00 |
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feb4d6a4bf
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//overlay: Don't place nodes above water
Fixes #38
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2021-03-02 00:09:46 +00:00 |
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e8d97959b2
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Add //spush, //spop, and //sstack
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2021-03-01 22:23:36 +00:00 |
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108c280843
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Start laying out stuff for our noise experiment, but it isn't hooked up yet and isn't finished.
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2021-03-01 21:26:33 +00:00 |
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56380f149b
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heightmap_size: refactor to use { x, z } instead of [0] / [1]
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2021-02-26 02:20:53 +00:00 |
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aef4fe4380
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fillcaves: treat liquids as air
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2021-02-23 00:19:24 +00:00 |
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4368f74e30
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Fix directionality in worldedit region update when scaling down
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2021-02-18 02:33:26 +00:00 |
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3f871e01f5
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//scale: fix more bugs, and also update the worldedit region after scaling
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2021-02-18 02:18:34 +00:00 |
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a63923fec9
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//scale: scaling up works! Can't say the same about scaling down though, but that will come in time.
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2021-02-18 01:24:53 +00:00 |
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ed3adde56a
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//scale: fix some bugs, and rename direction → anchor internally
It's nice to have some consistency, and find&replace saves soooo much
time :P
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2021-02-18 00:30:24 +00:00 |
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2a268d9ff8
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Implement scale_up
Next up: testing!
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2021-02-17 23:46:03 +00:00 |
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756c1c12f2
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scale_down: fix a number of runtime errors
Note that we still haven't tested it :P
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2021-02-17 23:09:25 +00:00 |
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ad9e5a26b1
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Start working on //scale, but it isn't finished yet.
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2021-02-07 23:39:09 +00:00 |
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03afd7e75c
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//subdivide: comment out debug statements
....we're pretty sure what the issue is, and our server on elessar
doesn't even emit them
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2021-02-07 03:13:02 +00:00 |
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555058b4ac
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//subdivide: tweak update message display
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2021-02-07 03:12:09 +00:00 |
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