Commit graph

104 commits

Author SHA1 Message Date
Starbeamrainbowlabs 7bdefc8d42
split_shell: comment out debug 2023-07-04 19:10:05 +01:00
Starbeamrainbowlabs 02ad40eaae
split_shell: add automated tests, and fix an obscure bug 2023-07-04 19:04:11 +01:00
Starbeamrainbowlabs 047033a6ef
comments: update @class definitions 2023-07-02 19:03:46 +01:00
Starbeamrainbowlabs 8981bc4baa
weac.pos: update comments 2023-07-02 17:48:43 +01:00
Starbeamrainbowlabs 464ea53465
vector3: fix comments 2023-07-02 17:03:39 +01:00
Starbeamrainbowlabs 61403108d6
disable a bunch of debug logging 2023-07-01 02:46:08 +01:00
Starbeamrainbowlabs 92fd201b42
pos_marker_lua: add last_reset to properly clear huge regions 2023-07-01 01:11:56 +01:00
Starbeamrainbowlabs b3f7ae9d7c
pos_marker_wall: add support for customising sides displayed
...it's not exposed in the UI yet tho.
2023-06-30 02:08:46 +01:00
Starbeamrainbowlabs 277da67dda
marker wall: got it! 2023-06-29 01:49:15 +01:00
Starbeamrainbowlabs a173edfbc4
wall markers: it shouldn't work, but it does
....I'll take it!
2023-06-29 01:22:50 +01:00
Starbeamrainbowlabs c622fb554f
Hook in the new marker wall system
it works!
now for the other walls.
2023-06-29 00:39:55 +01:00
Starbeamrainbowlabs f7530da608
initial pos marker wall for +x only
it's not hooked up yet.
2023-06-27 21:45:48 +01:00
Starbeamrainbowlabs 61e04952e0
move pos marker textures. will this help #90? 2023-06-27 20:16:04 +01:00
Starbeamrainbowlabs 141ea2f0a7
For compatibility, ensure that we also clear the legacy worldedit region too 2023-06-27 20:00:07 +01:00
Starbeamrainbowlabs bfecc2da80
Merge branch 'main' of github.com:sbrl/Minetest-WorldEditAdditions 2023-06-27 19:40:12 +01:00
Starbeamrainbowlabs 53bbe14c63
update cloud wand to use new wea_c.pos interface 2023-06-27 19:39:57 +01:00
VorTechnix 8d9f51de35 handler patch
I should have done this in a branch lol
2023-05-28 08:45:39 -07:00
VorTechnix 67baee7465 fixed missing underscore 2023-05-28 08:37:57 -07:00
VorTechnix 8de2892907 added setting_handler 2023-05-24 16:02:51 -07:00
VorTechnix 16afb9eddc Create setting_handler.lua 2023-05-24 14:44:38 -07:00
Starbeamrainbowlabs d1b9d1c1c1
vector3.round_dp(): todo 2023-01-21 03:27:02 +00:00
Starbeamrainbowlabs 392708b190
initial wea.revolve() implementation
....but it's not tested or hooked up yet.
Next up: a chat command definition so we can test it.
2023-01-21 03:24:44 +00:00
Starbeamrainbowlabs 87812679d9
table_reduce: typo 2023-01-21 02:34:47 +00:00
Starbeamrainbowlabs 2ecc8cb2d7
add implementation of array.reduce() from JS 2023-01-21 02:32:09 +00:00
Starbeamrainbowlabs 66227153d0
add wea_c.range(min, max, step) 2023-01-21 01:32:17 +00:00
Starbeamrainbowlabs 9c66288827
Vector3: add rotate3d.
Thanks to GitHub Copilot for the implementation, it just needed
improving around the edges to make it work perfectly.
For the record, copilot generated it in JS, and then
I manually ported it to Lua.
If the Copilot code looks sufficiently similar to your own source,
get in touch and I will give you full credit.
2023-01-20 23:43:07 +00:00
Starbeamrainbowlabs 53609ac83e
vector3: .volume() is already implemented
remove todo comment
2023-01-17 00:08:13 +00:00
Starbeamrainbowlabs cfc1fe3639
huh, weird. evidently we need all the checks ever
ref #88
2023-01-11 02:32:01 +00:00
Starbeamrainbowlabs 97bb896829
fixup, ref #88 2023-01-11 02:25:41 +00:00
Starbeamrainbowlabs 58dd3ea875
Bugfix new marker system: properly check that the lua entity is a thing
Missing ()
Might fix #88, but needs testing.
2023-01-11 02:18:06 +00:00
Starbeamrainbowlabs c319be5840
fix //spline :D 2022-09-25 17:07:37 +01:00
Starbeamrainbowlabs fe30fd5c51
add comment 2022-09-25 16:16:03 +01:00
Starbeamrainbowlabs 2748f4cdfa
//spline: plot chaikin curve 2022-09-25 15:30:16 +01:00
Starbeamrainbowlabs 9a4b4beb76
EventEmitter: add debug printing (disabled by default) 2022-09-25 15:03:16 +01:00
Starbeamrainbowlabs 9806828760
core pos: fix worldedit compat 2022-09-25 15:02:48 +01:00
Starbeamrainbowlabs 888e4b0f78
saferegion: fix missing return 2022-09-25 14:39:57 +01:00
Starbeamrainbowlabs 5d9dee9523
pos: fix warning 2022-09-25 02:03:44 +01:00
Starbeamrainbowlabs 268e123221
run_command require_pos: also check WEA pos subsystem 2022-09-25 02:02:23 +01:00
Starbeamrainbowlabs 363acde496
core pos: make function names actually make sense 2022-09-25 01:59:59 +01:00
Starbeamrainbowlabs 7a14e8a590
comment all the debug prints 2022-09-25 01:57:41 +01:00
Starbeamrainbowlabs f998110303
core pos: Add (complicated) compat w/worldedit 2022-09-25 01:43:30 +01:00
Starbeamrainbowlabs 285572e16b
saferegion: allow nodes_needed to return string 2022-09-25 01:19:36 +01:00
Starbeamrainbowlabs 258a9c1cde
implement initial //spline, but it isn't finished yet 2022-09-25 01:18:40 +01:00
Starbeamrainbowlabs a768378dfd
core: add transparent WorldEdit compatibility to the position subsystem 2022-09-25 01:07:48 +01:00
Starbeamrainbowlabs c2d19105ed
get_pos_all → get_all 2022-09-24 23:50:45 +01:00
Starbeamrainbowlabs 3583de4731
wea_c.pos: add get_bounds
....though tbh, I think this should go elsewhere.
2022-09-24 23:48:36 +01:00
Starbeamrainbowlabs 38a72468d9
utils: rename folder tables → table to match API 2022-09-24 13:41:44 +01:00
Starbeamrainbowlabs bc5dc6b2b4
write tests for parse.map 2022-09-24 03:15:44 +01:00
Starbeamrainbowlabs 84226a9909
write tests for parse.chance+seed 2022-09-24 02:51:56 +01:00
Starbeamrainbowlabs 2473c1ce41
Implement Vector3.volume () 2022-09-24 02:33:10 +01:00