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7774f8538c
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Update changelog
fixes #41
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2021-03-11 02:05:11 +00:00 |
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48619163d5
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//multi: gracefully handle empty invocations; ensure args is always set
if it isn't found via the :find() call, then set it to an empty string.
This prevents crashes where the callee expects to be passed a string
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2021-03-11 02:04:22 +00:00 |
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587d430e48
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vector.floor: add resilience
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2021-03-09 18:45:04 +00:00 |
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3cc1e120aa
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Changelog: add small note
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2021-03-02 00:24:27 +00:00 |
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feb4d6a4bf
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//overlay: Don't place nodes above water
Fixes #38
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2021-03-02 00:09:46 +00:00 |
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093a4823bb
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Update docs for //sstack, //spush, and //spop
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2021-03-01 22:34:06 +00:00 |
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e8d97959b2
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Add //spush, //spop, and //sstack
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2021-03-01 22:23:36 +00:00 |
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108c280843
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Start laying out stuff for our noise experiment, but it isn't hooked up yet and isn't finished.
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2021-03-01 21:26:33 +00:00 |
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e9e7df73b2
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Cookbook: Add @VorTechnix's suggestions
Fixes #37.
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2021-03-01 21:26:09 +00:00 |
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7633923911
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Update readme & changelog
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2021-03-01 21:17:18 +00:00 |
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8cce699313
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srect: minor formatting tidyup
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2021-03-01 21:16:23 +00:00 |
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9f01703744
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Chat Command Reference: add sectiono on srect
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2021-03-01 21:14:33 +00:00 |
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e1755ce8e1
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srect: localify parsing function
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2021-03-01 21:08:32 +00:00 |
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2acc6b3470
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Merge pull request #34 from VorTechnix/master
Added //srect and //basename
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2021-03-01 20:54:13 +00:00 |
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VorTechnix
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12e5be8da6
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stable axis1 processing
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2021-02-28 11:59:46 -08:00 |
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VorTechnix
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727ee41e72
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Simplify srect function
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2021-02-28 09:59:09 -08:00 |
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VorTechnix
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0c4736fbc2
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Debugging returns
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
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2021-02-28 09:56:39 -08:00 |
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VorTechnix
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e82c8b1e81
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error handling
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
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2021-02-28 07:25:31 -08:00 |
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VorTechnix
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b31b005bdd
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-axyzb patch
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2021-02-26 08:23:10 -08:00 |
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VorTechnix
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cb1d54c665
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Added getsign, fixed srect glitch
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2021-02-25 20:22:39 -08:00 |
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a9603e29ec
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README: mark //scale as experimental
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2021-02-26 02:44:09 +00:00 |
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1034e592bd
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Update changelog
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2021-02-26 02:36:35 +00:00 |
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eae005dc36
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Prepare v1.11 release
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2021-02-26 02:35:52 +00:00 |
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56380f149b
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heightmap_size: refactor to use { x, z } instead of [0] / [1]
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2021-02-26 02:20:53 +00:00 |
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756bd49470
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//scale: remove debug statement
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2021-02-25 22:52:47 +00:00 |
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VorTechnix
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b62e4f706d
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added description
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2021-02-24 19:42:24 -08:00 |
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VorTechnix
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f6ed297270
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indentation fixes
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2021-02-24 19:35:20 -08:00 |
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VorTechnix
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1d93122801
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basename error handling
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2021-02-24 09:19:08 -08:00 |
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VorTechnix
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191f1385b1
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fixed modulo
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2021-02-24 09:08:49 -08:00 |
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VorTechnix
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489d856176
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Added srect and basename
Also moved saplingaliases and corrected the block text in forest.lua
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2021-02-24 08:40:53 -08:00 |
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a0c20a1503
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farwand: add too far away message
It works fabulously for the cloud wand, so let's add it to the far wand
too
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2021-02-23 23:10:45 +00:00 |
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478d1269a1
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cloud wand: send chat message when clearing region
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2021-02-23 23:06:44 +00:00 |
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566b370960
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Add cloud wand to README & changelog
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2021-02-23 23:04:32 +00:00 |
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a6b34f9311
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Update chat command reference
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2021-02-23 23:01:17 +00:00 |
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78572e453e
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Implement point cloud wand
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2021-02-23 22:56:56 +00:00 |
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f2aa87b396
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terrain: pick the node to replace with from higher up in the column in question
....unless we hit the ignore node, in which case we default to air.
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2021-02-23 01:31:24 +00:00 |
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4ba59a6ec3
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//conv, //erode: treat liquids as air
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2021-02-23 00:20:57 +00:00 |
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aef4fe4380
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fillcaves: treat liquids as air
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2021-02-23 00:19:24 +00:00 |
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ee3effd458
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//subdivide: fix passing arguments to the command being executed
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2021-02-21 15:19:21 +00:00 |
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d2a1913e90
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README: Add link for //scale
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2021-02-20 17:15:20 +00:00 |
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553dfdd658
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reference: add note about clarity
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2021-02-20 16:59:12 +00:00 |
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5808afe035
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reference: document //scale
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2021-02-20 16:57:53 +00:00 |
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523fa856e0
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Add tiny note to contributing
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2021-02-18 02:49:46 +00:00 |
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4368f74e30
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Fix directionality in worldedit region update when scaling down
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2021-02-18 02:33:26 +00:00 |
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b2b3f5bec5
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Update changelog
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2021-02-18 02:21:19 +00:00 |
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3f871e01f5
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//scale: fix more bugs, and also update the worldedit region after scaling
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2021-02-18 02:18:34 +00:00 |
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a63923fec9
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//scale: scaling up works! Can't say the same about scaling down though, but that will come in time.
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2021-02-18 01:24:53 +00:00 |
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ed3adde56a
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//scale: fix some bugs, and rename direction → anchor internally
It's nice to have some consistency, and find&replace saves soooo much
time :P
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2021-02-18 00:30:24 +00:00 |
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17a67fc5f9
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Merge branch 'master' of github.com:sbrl/Minetest-WorldEditAdditions
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2021-02-17 23:46:11 +00:00 |
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2a268d9ff8
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Implement scale_up
Next up: testing!
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2021-02-17 23:46:03 +00:00 |
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