From ebae1cd84447634011663c6b9a33819f5b4fd596 Mon Sep 17 00:00:00 2001 From: VorTechnix <45538536+VorTechnix@users.noreply.github.com> Date: Wed, 28 Jul 2021 18:08:22 -0700 Subject: [PATCH] update to use player_vector --- worldeditadditions_commands/commands/selectors/srel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worldeditadditions_commands/commands/selectors/srel.lua b/worldeditadditions_commands/commands/selectors/srel.lua index cc4b3ce..4377d38 100644 --- a/worldeditadditions_commands/commands/selectors/srel.lua +++ b/worldeditadditions_commands/commands/selectors/srel.lua @@ -36,7 +36,7 @@ worldedit.register_command("srel", { if not _ then return false, vec end if not worldedit.pos1[name] then - local pos = vector.add(minetest.get_player_by_name(name):get_pos(), vector.new(0.5,-0.5,0.5)) + local pos = vector.add(wea.player_vector(name), vector.new(0.5,-0.5,0.5)) wea.vector.floor(pos) worldedit.pos1[name] = pos worldedit.mark_pos1(name)