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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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//erode river: fix redefining i in nested loop
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1 changed files with 4 additions and 4 deletions
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@ -80,14 +80,14 @@ function worldeditadditions.erode.river(heightmap_initial, heightmap, heightmap_
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local action = "none"
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local action = "none"
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if not isedge then
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if not isedge then
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if sides_higher > sides_lower then
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if sides_higher > sides_lower then
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for i,sidecount in ipairs(params.raise_sides) do
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for _,sidecount in ipairs(params.raise_sides) do
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if sidecount == sides_higher then
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if sidecount == sides_higher then
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action = "fill"
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action = "fill"
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break
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break
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end
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end
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end
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end
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else
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else
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for i,sidecount in ipairs(params.lower_sides) do
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for _i,sidecount in ipairs(params.lower_sides) do
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if sidecount == sides_lower then
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if sidecount == sides_lower then
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action = "remove"
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action = "remove"
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break
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break
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@ -109,10 +109,10 @@ function worldeditadditions.erode.river(heightmap_initial, heightmap, heightmap_
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end
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end
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end
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end
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for i,hi in ipairs(fill) do
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for _i,hi in ipairs(fill) do
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heightmap[hi] = heightmap[hi] + 1
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heightmap[hi] = heightmap[hi] + 1
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end
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end
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for i,hi in ipairs(remove) do
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for _i,hi in ipairs(remove) do
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heightmap[hi] = heightmap[hi] - 1
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heightmap[hi] = heightmap[hi] - 1
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end
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end
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