From b0019b87e146ae20fbd118a2f0a98a1174f2f69a Mon Sep 17 00:00:00 2001 From: Starbeamrainbowlabs Date: Fri, 31 Dec 2021 13:01:12 +0000 Subject: [PATCH] Update changelog --- CHANGELOG.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 26932d5..3f947f7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,15 +6,16 @@ Note to self: See the bottom of this file for the release template text. ## v1.13: Untitled update (unreleased) - Add `//sfactor` (_selection factor_) - Selection Tools by @VorTechnix are finished for now. - Add `//mface` (_measure facing_), `//midpos` (_measure middle position_), `//msize` (_measure size_), `//mtrig` (_measure trigonometry_) - Measuring Tools implemented by @VorTechnix. - - Add `//airapply` for applying commands only to air nodes in the defined region - - Add `//wcorner` (_wireframe corners_), `//wbox` (_wireframe box_), `//compass` (_wireframe compass_) - Wireframes implemented by @VorTechnix. + - Add [`//airapply`](https://worldeditadditions.mooncarrot.space/Reference/#airapply) for applying commands only to air nodes in the defined region + - Add [`//wcorner`](https://worldeditadditions.mooncarrot.space/Reference/#wcorner) (_wireframe corners_), [`//wbox`](https://worldeditadditions.mooncarrot.space/Reference/#wbox) (_wireframe box_), [`//wcompass`](https://worldeditadditions.mooncarrot.space/Reference/#wcompass) (_wireframe compass_) - Wireframes implemented by @VorTechnix. - Add `//for` for executing commands while changing their arguments - Implemented by @VorTechnix. - - Add `//sshift` (_selection shift_) - WorldEdit cuboid manipulator replacements implemented by @VorTechnix. - - Add `//noise2d` for perturbing terrain with multiple different noise functions - - Add `//noiseapply2d` for running commands on columns where a noise value is over a threshold - - Add `//ellipsoid2` which creates an ellipsoid that fills the defined region - - Add `//spiral2` for creating both square and circular spirals - - Add `//copy+` for copying a defined region across multiple axes at once + - Add [`//sshift`](https://worldeditadditions.mooncarrot.space/Reference/#sshift) (_selection shift_) - WorldEdit cuboid manipulator replacements implemented by @VorTechnix. + - Add [`//noise2d`](https://worldeditadditions.mooncarrot.space/Reference/#noise2d) for perturbing terrain with multiple different noise functions + - Add [`//noiseapply2d`](https://worldeditadditions.mooncarrot.space/Reference/#noiseapply2d) for running commands on columns where a noise value is over a threshold + - Add [`//ellipsoid2`](https://worldeditadditions.mooncarrot.space/Reference/#ellipsoid2) which creates an ellipsoid that fills the defined region + - Add [`//spiral2`](https://worldeditadditions.mooncarrot.space/Reference/#spiral2) for creating both square and circular spirals + - Add [`//copy+`](https://worldeditadditions.mooncarrot.space/Reference/#copy) for copying a defined region across multiple axes at once + - Add [`//sculpt`](https://worldeditadditions.mooncarrot.space/Reference/#sculpt) and [`//sculptlist`](https://worldeditadditions.mooncarrot.space/Reference/#sculptlist) for sculpting terrain using a number of custom brushes. - Use [luacheck](https://github.com/mpeterv/luacheck) to find and fix a large number of bugs and other issues [code quality from now on will be significantly improved] - Multiple commands: Allow using quotes (`"thing"`, `'thing'`) to quote values when splitting - `//layers`: Add optional slope constraint (inspired by [WorldPainter](https://worldpainter.net/)) @@ -24,7 +25,6 @@ Note to self: See the bottom of this file for the release template text. ### Bugfixes - - `//airapply`: Improve error handling, fix safe_region node counter - `//floodfill`: Fix crash caused by internal refactoring of the `Queue` data structure - `//spop`: Fix wording in displayed message - Sapling alias compatibility: @@ -36,7 +36,7 @@ Note to self: See the bottom of this file for the release template text. - Cloud wand: Improve chat message text - Fix `bonemeal` mod detection to look for the global `bonemeal`, not whether the `bonemeal` mod name has been loaded - `//bonemeal`: Fix argument parsing - - `//walls`: Prevent crash if not parameters are specified by defaulting to `dirt` as the replace_node + - `//walls`: Prevent crash if no parameters are specified by defaulting to `dirt` as the replace_node - `//maze`, `//maze3d`: - Fix generated maze not reaching the very edge of the defined region - Fix crash if no arguments are specified