mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-26 05:15:02 +00:00
parse_axes: add mirroring function
This commit is contained in:
parent
41604d19ac
commit
94f675ddce
2 changed files with 66 additions and 14 deletions
|
@ -176,6 +176,27 @@ describe("parse_axes", function()
|
|||
assert.are.same(Vector3.new(0, 88, 9), pos2)
|
||||
end)
|
||||
|
||||
it("should work with mirroring too", function()
|
||||
local success, pos1, pos2 = parse_axes({ "x", "6", "sym" }, facing_dirs.x_pos)
|
||||
assert.is_true(success)
|
||||
assert.are.same(Vector3.new(-6, 0, 0), pos1)
|
||||
assert.are.same(Vector3.new(6, 0, 0), pos2)
|
||||
end)
|
||||
|
||||
it("should work with relative mirroring", function()
|
||||
local success, pos1, pos2 = parse_axes({ "front", "2", "mirror" }, facing_dirs.x_pos)
|
||||
assert.is_true(success)
|
||||
assert.are.same(Vector3.new(-2, 0, 0), pos1)
|
||||
assert.are.same(Vector3.new(2, 0, 0), pos2)
|
||||
end)
|
||||
|
||||
it("should work with relative mirroring in a different direction", function()
|
||||
local success, pos1, pos2 = parse_axes({ "back", "7", "rev" }, facing_dirs.z_pos)
|
||||
assert.is_true(success)
|
||||
assert.are.same(Vector3.new(0, 0, -7), pos1)
|
||||
assert.are.same(Vector3.new(0, 0, 7), pos2)
|
||||
end)
|
||||
|
||||
|
||||
|
||||
it("returns an error with invalid token list", function()
|
||||
|
|
|
@ -62,6 +62,9 @@ local function parse_relative_axis_name(axis_name, facing_dir)
|
|||
return true, result
|
||||
end
|
||||
|
||||
--- Parses a relative or absolute axis name into a Vector3 instance.
|
||||
-- @param axis_name string The axis name to parse.
|
||||
-- @param facing_dir table The direction the player is facing. Obtain this by calling worldeditadditions.
|
||||
local function parse_axis_name(axis_name, facing_dir)
|
||||
local success, result = parse_relative_axis_name(axis_name, facing_dir)
|
||||
if not success then
|
||||
|
@ -70,6 +73,25 @@ local function parse_axis_name(axis_name, facing_dir)
|
|||
return success, result
|
||||
end
|
||||
|
||||
local function vregion_apply(vpos1, vpos2, offset)
|
||||
-- It's a specific axis
|
||||
if offset.x < 0 then vpos1.x = vpos1.x + offset.x
|
||||
else vpos2.x = vpos2.x + offset.x end
|
||||
if offset.y < 0 then vpos1.y = vpos1.y + offset.y
|
||||
else vpos2.y = vpos2.y + offset.y end
|
||||
if offset.z < 0 then vpos1.z = vpos1.z + offset.z
|
||||
else vpos2.z = vpos2.z + offset.z end
|
||||
|
||||
return vpos1, vpos2
|
||||
end
|
||||
|
||||
local function in_list(list, str)
|
||||
for i,item in ipairs(list) do
|
||||
if item == str then return true end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
--- Parses a token list of axes and counts into a Vector3.
|
||||
-- For example, "x 4" would become { x = 4, y = 0, z = 0 }, and "? 4 -z 10"
|
||||
-- might become { x = 4, y = 0, z = -10 }.
|
||||
|
@ -79,6 +101,12 @@ end
|
|||
-- @param facing_dir PlayerDir The direction the player is facing. Returned from wea.player_dir(name).
|
||||
-- @returns Vector3,Vector3 A Vector3 pair generated from parsing out the input token list representing the delta change that can be applied to a defined pos1, pos2 region.
|
||||
local function parse_axes(token_list, facing_dir)
|
||||
local mirroring_keywords = {
|
||||
"sym", "symmetrical",
|
||||
"mirror", "mir",
|
||||
"rev", "reverse"
|
||||
}
|
||||
|
||||
if type(token_list) ~= "table" then
|
||||
return false, "Error: Expected list of tokens as a table, but found value of type '"..type(token_list).."' instead."
|
||||
end
|
||||
|
@ -86,7 +114,7 @@ local function parse_axes(token_list, facing_dir)
|
|||
return false, "Error: Expected facing_dir to be a table, but found value of type '"..type(token_list).."' instead."
|
||||
end
|
||||
|
||||
local pos1, pos2 = Vector3.new(), Vector3.new()
|
||||
local vpos1, vpos2 = Vector3.new(), Vector3.new()
|
||||
|
||||
if #token_list < 2 then
|
||||
return false, "Error: Not enough arguments (at least 2 are required)"
|
||||
|
@ -97,7 +125,12 @@ local function parse_axes(token_list, facing_dir)
|
|||
local current_axis_text = nil
|
||||
local success
|
||||
|
||||
for i,token in ipairs(token_list) do
|
||||
-- for i,token in ipairs(token_list) do
|
||||
for i=1,#token_list do
|
||||
local token = token_list[i]
|
||||
local token_next
|
||||
if i < #token_list then token_next = token_list[i + 1] end
|
||||
|
||||
if type(token) ~= "string" then
|
||||
return false, "Error: Found token of unexpected type '"..type(token).."' at position "..i.."."
|
||||
end
|
||||
|
@ -111,15 +144,15 @@ local function parse_axes(token_list, facing_dir)
|
|||
elseif token == "v" or token == "vertical" then
|
||||
current_axis_text = "vertical"
|
||||
current_axis = Vector3.new(0, 1, 0)
|
||||
else
|
||||
elseif not in_list(mirroring_keywords, token) then
|
||||
current_axis_text = token
|
||||
success, current_axis = parse_axis_name(token, facing_dir)
|
||||
if not success then return success, current_axis end
|
||||
end
|
||||
-- print("DEBUG STATE AXIS current_axis_text", current_axis_text, "current_axis", current_axis)
|
||||
|
||||
state = "VALUE"
|
||||
elseif state == "VALUE" then
|
||||
|
||||
local offset_this = tonumber(token)
|
||||
if not offset_this then
|
||||
return false, "Error: Invalid count value '"..tostring(token).."' for axis '"..current_axis_text.."'. Values may only be positive or negative integers."
|
||||
|
@ -132,16 +165,14 @@ local function parse_axes(token_list, facing_dir)
|
|||
-- Apply the new offset to the virtual defined region
|
||||
if current_axis_text == "horizontal" or current_axis_text == "vertical" then
|
||||
-- We're horizonal / vertical
|
||||
pos1 = pos1 + (offset_this * -1)
|
||||
pos2 = pos2 + offset_this
|
||||
vpos1 = vpos1 + (offset_this * -1)
|
||||
vpos2 = vpos2 + offset_this
|
||||
else
|
||||
-- It's a specific axis
|
||||
if offset_this.x < 0 then pos1.x = pos1.x + offset_this.x
|
||||
else pos2.x = pos2.x + offset_this.x end
|
||||
if offset_this.y < 0 then pos1.y = pos1.y + offset_this.y
|
||||
else pos2.y = pos2.y + offset_this.y end
|
||||
if offset_this.z < 0 then pos1.z = pos1.z + offset_this.z
|
||||
else pos2.z = pos2.z + offset_this.z end
|
||||
vpos1, vpos2 = vregion_apply(vpos1, vpos2, offset_this)
|
||||
-- Handle the extra mirroring keyword
|
||||
if in_list(mirroring_keywords, token_next) then
|
||||
vpos1, vpos2 = vregion_apply(vpos1, vpos2, offset_this * -1)
|
||||
end
|
||||
end
|
||||
|
||||
state = "AXIS"
|
||||
|
@ -150,7 +181,7 @@ local function parse_axes(token_list, facing_dir)
|
|||
end
|
||||
end
|
||||
|
||||
return true, pos1, pos2
|
||||
return true, vpos1, vpos2
|
||||
end
|
||||
|
||||
return {
|
||||
|
|
Loading…
Reference in a new issue