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https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-22 15:33:00 +00:00
Initial //ellipsoid implementation. Also reduce default floodfill radius
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2 changed files with 124 additions and 4 deletions
50
worldeditadditions/ellipsoid.lua
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50
worldeditadditions/ellipsoid.lua
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@ -0,0 +1,50 @@
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--- Overlap command. Places a specified node on top of
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-- @module worldeditadditions.overlay
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function worldedit.ellipsoid(position, radius, target_node)
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-- position = { x, y, z }
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-- Fetch the nodes in the specified area
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-- OPTIMIZE: We should be able to calculate a more efficient box-area here
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local manip, area = worldedit.manip_helpers.init_radius(pos1, math.max(radius.x, radius.y, radius.z))
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local data = manip:get_data()
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local node_id = minetest.get_content_id(target_node)
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local node_id_air = minetest.get_content_id("air")
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local offset_x, offset_y, offset_z = pos.x - area.MinEdge.x, pos.y - area.MinEdge.y
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local stride_z, stride_y = area.zstride, area.ystride
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local idx_z_base = pos.z - area.MinEdge.z -- initial z offset
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for z = -radius.z, radius.z do
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local idx_y_base = idx_z_base
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for y = -radius.y + offset_y, radius.y + offset_y do
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local i = idx_y_base
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for x = -radius.x + offset_x, radius.x + offset_x do
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-- If we're inside the ellipse, then fill it in
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if math.abs(z - position.z) < radius.z and
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math.abs(y - position.y) < radius.y and
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math.ans(z - position.x) < radius.x then
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data[i] = node_id
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end
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i = i + 1
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end
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idx_y_base = idx_y_base + y_stride
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end
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idx_z_base = idx_z_base + z_stride
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end
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-- Save the modified nodes back to disk & return
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worldedit.manip_helpers.finish(manip, data)
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return changes
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end
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@ -7,12 +7,19 @@
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local safe_region, check_region, reset_pending = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
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local safe_region, check_region, reset_pending = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
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-- ███████ ██ ██████ ██████ ██████ ███████ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- █████ ██ ██ ██ ██ ██ ██ ██ █████ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ███████ ██████ ██████ ██████ ██ ██ ███████ ███████
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local function parse_params_floodfill(params_text)
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local function parse_params_floodfill(params_text)
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local found, _, replace_node, radius = params_text:find("([a-z:_\\-]+)%s+([0-9]+)")
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local found, _, replace_node, radius = params_text:find("([a-z:_\\-]+)%s+([0-9]+)")
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if found == nil then
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if found == nil then
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found, _, replace_node = params_text:find("([a-z:_\\-]+)")
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found, _, replace_node = params_text:find("([a-z:_\\-]+)")
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radius = 25
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radius = 20
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end
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end
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if found == nil then
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if found == nil then
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replace_node = "default:water_source"
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replace_node = "default:water_source"
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@ -26,7 +33,7 @@ end
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minetest.register_chatcommand("/floodfill", {
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minetest.register_chatcommand("/floodfill", {
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params = "[<replace_node> [<radius>]]",
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params = "[<replace_node> [<radius>]]",
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description = "Floods all connected nodes of the same type starting at pos1 with <replace_node> (which defaults to `water_source`), in a sphere with a radius of <radius> (which defaults to 50).",
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description = "Floods all connected nodes of the same type starting at pos1 with <replace_node> (which defaults to `water_source`), in a sphere with a radius of <radius> (which defaults to 20).",
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privs = { worldedit = true },
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privs = { worldedit = true },
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func = safe_region(function(name, params_text)
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func = safe_region(function(name, params_text)
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local replace_node, radius = parse_params_floodfill(params_text)
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local replace_node, radius = parse_params_floodfill(params_text)
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@ -41,7 +48,7 @@ minetest.register_chatcommand("/floodfill", {
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local time_taken = os.clock() - start_time
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local time_taken = os.clock() - start_time
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worldedit.player_notify(name, nodes_replaced .. " nodes replaced in " .. time_taken .. "s")
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worldedit.player_notify(name, nodes_replaced .. " nodes replaced in " .. time_taken .. "s")
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minetest.log("action", name .. " used floodfill at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. nodes_replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //floodfill at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. nodes_replaced .. " nodes in " .. time_taken .. "s")
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end, function(name, params_text)
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end, function(name, params_text)
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local replace_node, radius = parse_params_floodfill(params_text)
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local replace_node, radius = parse_params_floodfill(params_text)
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-- Volume of a hemisphere
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-- Volume of a hemisphere
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@ -50,6 +57,12 @@ minetest.register_chatcommand("/floodfill", {
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})
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})
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-- ██████ ██ ██ ███████ ██████ ██ █████ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ █████ ██████ ██ ███████ ████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██████ ████ ███████ ██ ██ ███████ ██ ██ ██
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minetest.register_chatcommand("/overlay", {
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minetest.register_chatcommand("/overlay", {
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params = "<replace_node>",
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params = "<replace_node>",
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description = "Places <replace_node> in the last contiguous air space encountered above the first non-air node. In other words, overlays all top-most nodes in the specified area with <replace_node>.",
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description = "Places <replace_node> in the last contiguous air space encountered above the first non-air node. In other words, overlays all top-most nodes in the specified area with <replace_node>.",
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@ -67,7 +80,7 @@ minetest.register_chatcommand("/overlay", {
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local time_taken = os.clock() - start_time
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local time_taken = os.clock() - start_time
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worldedit.player_notify(name, changes.updated .. " nodes replaced and " .. changes.skipped_columns .. " columns skipped in " .. time_taken .. "s")
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worldedit.player_notify(name, changes.updated .. " nodes replaced and " .. changes.skipped_columns .. " columns skipped in " .. time_taken .. "s")
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minetest.log("action", name .. " used overlay at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. changes.updated .. " nodes and skipping " .. changes.skipped_columns .. " columns in " .. time_taken .. "s")
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minetest.log("action", name .. " used //overlay at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. changes.updated .. " nodes and skipping " .. changes.skipped_columns .. " columns in " .. time_taken .. "s")
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end, function(name, params_text)
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end, function(name, params_text)
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if not worldedit.normalize_nodename(params_text) then
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if not worldedit.normalize_nodename(params_text) then
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worldedit.player_notify(name, "Error: Invalid node name '" .. params_text .. "'.")
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worldedit.player_notify(name, "Error: Invalid node name '" .. params_text .. "'.")
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@ -82,3 +95,60 @@ minetest.register_chatcommand("/overlay", {
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return vol.x*vol.z
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return vol.x*vol.z
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end)
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end)
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})
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})
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-- ███████ ██ ██ ██ ██████ ███████ ██████ ██ ██████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- █████ ██ ██ ██ ██████ ███████ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ███████ ███████ ███████ ██ ██ ███████ ██████ ██ ██████
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local function parse_params_ellipsoid(params_text)
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local found, _, radius_x, radius_y, radius_z, replace_node = params_text:find("([0-9]+)%s+([0-9]+)%s+([0-9]+)%s+([a-z:_\\-]+)")
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if found == nil then
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return nil, nil
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end
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local radius = {
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x = tonumber(radius_x),
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y = tonumber(radius_y),
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z = tonumber(radius_z)
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}
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replace_node = worldedit.normalize_nodename(replace_node)
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return replace_node, radius
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end
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minetest.register_chatcommand("/ellipsoid", {
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params = "<rx> <ry> <rz> <replace_node>",
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description = "Creates a 3D ellipsoid with a radius of (rx, ry, rz) at pos1, filled with <replace_node>.",
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privs = { worldedit = true },
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func = safe_region(function(name, params_text)
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local target_node, radius = parse_params_ellipsoid(params_text)
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if not target_node then
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worldedit.player_notify(name, "Error: Invalid node name.")
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return false
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end
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if not radius then
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worldedit.player_notify(name, "Error: Invalid radius(es).")
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return false
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end
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local start_time = os.clock()
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local replaced = worldedit.ellipsoid(worldedit.pos1[name], radius, target_node)
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local time_taken = os.clock() - start_time
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worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s")
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minetest.log("action", name .. " used //ellipsoid at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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end, function(name, params_text)
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local target_node, radius = parse_params_ellipsoid(params_text)
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if target_node == nil or radius == nil then
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worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /ellipsoid' to learn how to use this command.")
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end
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return math.ceil(4/3 * math.pi * radius.x * radius.y * radius.z)
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end)
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})
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