mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-27 01:13:00 +00:00
Merge branch 'selection-persistence' into dev
This commit is contained in:
commit
878c8241e2
9 changed files with 123 additions and 23 deletions
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "worldeditadditions",
|
||||
"version": "1.14.1",
|
||||
"version": "1.14.3",
|
||||
"description": "Documentation website for WorldEditAdditions",
|
||||
"main": "index.js",
|
||||
"private": true,
|
||||
|
|
|
@ -4,6 +4,9 @@ It's about time I started a changelog! This will serve from now on as the main c
|
|||
Note to self: See the bottom of this file for the release template text.
|
||||
|
||||
|
||||
## v1.14.3: The multipoint update, hotfix 3 (18th July 2023)
|
||||
- Fix regions not remembering their state and being unresettable
|
||||
|
||||
## v1.14.2: The multipoint update, hotfix 2 (15th July 2023)
|
||||
- Fix crash in `//subdivide`, again due to the new position system
|
||||
|
||||
|
|
|
@ -3,4 +3,4 @@ description = Extra tools and commands to extend WorldEdit. Currently has over 2
|
|||
|
||||
depends = worldedit
|
||||
optional_depends = bonemeal,cool_trees,default,moretrees,ethereal
|
||||
min_minetest_version = 5.1
|
||||
min_minetest_version = 5.2
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
--- WorldEditAdditions
|
||||
-- @namespace worldeditadditions
|
||||
-- @release 1.14.1
|
||||
-- @release 1.14.3
|
||||
-- @copyright 2023 Starbeamrainbowlabs
|
||||
-- @license Mozilla Public License, 2.0
|
||||
-- @author Starbeamrainbowlabs
|
||||
|
|
|
@ -4,6 +4,13 @@ local EventEmitter = worldeditadditions_core.EventEmitter
|
|||
|
||||
local anchor
|
||||
|
||||
local function make_id()
|
||||
return tostring(wea_c.get_ms_time()) .. "_" .. tostring(math.floor(math.random() * 1000000))
|
||||
end
|
||||
|
||||
local last_reset = make_id()
|
||||
|
||||
|
||||
local WEAPositionMarker = {
|
||||
initial_properties = {
|
||||
visual = "cube",
|
||||
|
@ -11,7 +18,6 @@ local WEAPositionMarker = {
|
|||
collisionbox = { -0.55, -0.55, -0.55, 0.55, 0.55, 0.55 },
|
||||
physical = false,
|
||||
collide_with_objects = false,
|
||||
static_save = false,
|
||||
|
||||
textures = {
|
||||
"worldeditadditions_core_bg.png",
|
||||
|
@ -24,25 +30,55 @@ local WEAPositionMarker = {
|
|||
},
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
-- noop
|
||||
local data = minetest.parse_json(staticdata)
|
||||
if type(data) ~= "table" or data.id ~= last_reset then
|
||||
-- print("DEBUG:marker_wall/remove staticdata", staticdata, "last_reset", last_reset)
|
||||
self.object:remove()
|
||||
-- else
|
||||
-- print("DEBUG:marker_wall/ok staticdata", staticdata, "type", type(staticdata), "last_reset", last_reset, "type", type(last_reset))
|
||||
return
|
||||
end
|
||||
|
||||
self.__id = data.id
|
||||
self.player_name = data.player_name
|
||||
self.display_number = data.display_number
|
||||
|
||||
anchor:emit("update_entity", {
|
||||
entity = self.object,
|
||||
id = self.__id,
|
||||
player_name = self.player_name,
|
||||
i = self.display_number
|
||||
})
|
||||
anchor.set_number(self.object, self.display_number)
|
||||
end,
|
||||
on_punch = function(self, _)
|
||||
anchor.delete(self)
|
||||
end,
|
||||
on_blast = function(self, damage)
|
||||
return false, false, {} -- Do not damage or knockback the player
|
||||
end,
|
||||
get_staticdata = function(self)
|
||||
return minetest.write_json({
|
||||
id = self.__id,
|
||||
display_number = self.display_number,
|
||||
player_name = self.player_name
|
||||
})
|
||||
end
|
||||
}
|
||||
|
||||
minetest.register_entity(":worldeditadditions:position", WEAPositionMarker)
|
||||
|
||||
local function create(player_name, pos, display_number)
|
||||
local entity = minetest.add_entity(pos, "worldeditadditions:position")
|
||||
local entity = minetest.add_entity(pos, "worldeditadditions:position", minetest.write_json({
|
||||
id = last_reset,
|
||||
display_number = display_number,
|
||||
player_name = player_name
|
||||
}))
|
||||
|
||||
entity:get_luaentity().player_name = player_name
|
||||
entity:get_luaentity().display_number = display_number
|
||||
-- entity:get_luaentity().player_name = player_name
|
||||
-- entity:get_luaentity().display_number = display_number
|
||||
|
||||
anchor.set_number(entity, display_number)
|
||||
-- anchor.set_number(entity, display_number)
|
||||
|
||||
anchor:emit("create", {
|
||||
player_name = player_name,
|
||||
|
@ -53,11 +89,13 @@ local function create(player_name, pos, display_number)
|
|||
end
|
||||
|
||||
local function delete(entity)
|
||||
if not entity.get_luaentity or not entity:get_luaentity() then return end -- Ensure the entity is still valid
|
||||
if not entity or not entity.get_luaentity or not entity:get_luaentity() then return end -- Ensure the entity is still valid
|
||||
|
||||
local player_name = entity:get_luaentity().player_name
|
||||
local display_number = entity:get_luaentity().display_number
|
||||
|
||||
last_reset = make_id()
|
||||
|
||||
entity:remove()
|
||||
|
||||
anchor:emit("delete", {
|
||||
|
|
|
@ -7,7 +7,12 @@ local anchor
|
|||
local entity_wall_size = 10
|
||||
local collision_thickness = 0.2
|
||||
|
||||
local last_reset = tostring(wea_c.get_ms_time())
|
||||
local function make_id()
|
||||
return tostring(wea_c.get_ms_time()) .. "_" .. tostring(math.floor(math.random() * 1000000))
|
||||
end
|
||||
|
||||
local last_reset = make_id()
|
||||
|
||||
|
||||
local WEAPositionMarkerWall = {
|
||||
initial_properties = {
|
||||
|
@ -17,7 +22,6 @@ local WEAPositionMarkerWall = {
|
|||
-- ^^ { xmin, ymin, zmin, xmax, ymax, zmax } relative to obj pos
|
||||
physical = false,
|
||||
collide_with_objects = false,
|
||||
static_save = false,
|
||||
|
||||
textures = {
|
||||
"worldeditadditions_core_marker_wall.png",
|
||||
|
@ -30,18 +34,37 @@ local WEAPositionMarkerWall = {
|
|||
},
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
if staticdata ~= last_reset then
|
||||
-- print("DEBUG:marker_wall/remove staticdata", staticdata, "last_reset", last_reset)
|
||||
local data = minetest.parse_json(staticdata)
|
||||
if type(data) ~= "table" or data.id ~= last_reset then
|
||||
self.object:remove()
|
||||
-- else
|
||||
-- print("DEBUG:marker_wall/ok staticdata", staticdata, "type", type(staticdata), "last_reset", last_reset, "type", type(last_reset))
|
||||
return
|
||||
end
|
||||
|
||||
self.__id = data.id
|
||||
self._size = Vector3.clone(data.size)
|
||||
self._side = data.side
|
||||
self.player_name = data.player_name
|
||||
|
||||
anchor.__single_setup(self.object, self._size, self._side)
|
||||
|
||||
anchor:emit("update_entity", {
|
||||
entity = self.object,
|
||||
player_name = self.player_name
|
||||
})
|
||||
end,
|
||||
on_punch = function(self, _)
|
||||
anchor.delete(self)
|
||||
end,
|
||||
on_blast = function(self, damage)
|
||||
return false, false, {} -- Do not damage or knockback the player
|
||||
end,
|
||||
get_staticdata = function(self)
|
||||
return minetest.write_json({
|
||||
id = self.__id,
|
||||
size = self._size,
|
||||
side = self._side,
|
||||
player_name = self.player_name
|
||||
})
|
||||
end
|
||||
}
|
||||
|
||||
|
@ -109,12 +132,17 @@ local function create_single(player_name, pos1, pos2, side)
|
|||
|
||||
|
||||
local pos_centre = ((pos2 - pos1) / 2) + pos1
|
||||
local entity = minetest.add_entity(pos_centre, "worldeditadditions:marker_wall", last_reset)
|
||||
local entity = minetest.add_entity(pos_centre, "worldeditadditions:marker_wall", minetest.write_json({
|
||||
id = last_reset,
|
||||
size = pos2 - pos1,
|
||||
side = side,
|
||||
player_name = player_name
|
||||
}))
|
||||
-- print("DEBUG:marker_wall create_single --> START player_name", player_name, "pos1", pos1, "pos2", pos2, "side", side, "SPAWN", pos_centre, "last_reset", last_reset)
|
||||
|
||||
entity:get_luaentity().player_name = player_name
|
||||
-- entity:get_luaentity().player_name = player_name
|
||||
|
||||
single_setup(entity, pos2 - pos1, side)
|
||||
-- single_setup(entity, pos2 - pos1, side)
|
||||
|
||||
return entity
|
||||
end
|
||||
|
@ -438,7 +466,7 @@ local function delete(entitylist)
|
|||
entity:remove()
|
||||
end
|
||||
|
||||
last_reset = tostring(wea_c.get_ms_time())
|
||||
last_reset = make_id()
|
||||
-- print("DEBUG:marker_wall delete --> LAST_RESET is now", last_reset, "type", type(last_reset))
|
||||
|
||||
anchor:emit("delete", {
|
||||
|
@ -450,7 +478,8 @@ end
|
|||
|
||||
anchor = EventEmitter.new({
|
||||
create = create_wall,
|
||||
delete = delete
|
||||
delete = delete,
|
||||
__single_setup = single_setup
|
||||
})
|
||||
|
||||
return anchor
|
|
@ -110,3 +110,11 @@ wea_c.pos:addEventListener("mark", function(event)
|
|||
})
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
wea_c.entities.pos_marker:addEventListener("update_entity", function(event)
|
||||
wea_c.entities.pos_marker.delete(
|
||||
position_entities[event.player_name][event.i]
|
||||
)
|
||||
position_entities[event.player_name][event.i] = event.entity
|
||||
end)
|
||||
|
|
|
@ -53,6 +53,26 @@ local function do_update(event)
|
|||
end
|
||||
|
||||
|
||||
local function garbage_collect(player_name)
|
||||
if not wall_entity_lists[player_name] then return end -- Nothing to do
|
||||
|
||||
for i, entity in ipairs(wall_entity_lists[player_name]) do
|
||||
if not entity:get_pos() then
|
||||
table.remove(wall_entity_lists[player_name], i)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function update_entity(event)
|
||||
print("DEBUG:pos_marker_wall_manage UPDATE_ENTITY event", weac.inspect(event))
|
||||
garbage_collect(event.player_name)
|
||||
|
||||
ensure_player(event.player_name)
|
||||
table.insert(
|
||||
wall_entity_lists[event.player_name],
|
||||
event.entity
|
||||
)
|
||||
end
|
||||
|
||||
local function needs_update(event)
|
||||
if event.i > 2 then
|
||||
|
@ -73,3 +93,5 @@ weac.pos:addEventListener("clear", do_delete)
|
|||
|
||||
weac.pos:addEventListener("unmark", do_delete)
|
||||
weac.pos:addEventListener("mark", do_update)
|
||||
|
||||
weac.entities.pos_marker_wall:addEventListener("update_entity", update_entity)
|
|
@ -1,6 +1,6 @@
|
|||
--- WorldEditAdditions-Core
|
||||
-- @namespace worldeditadditions_core
|
||||
-- @release 1.14.1
|
||||
-- @release 1.14.3
|
||||
-- @copyright 2021 Starbeamrainbowlabs and VorTechnix
|
||||
-- @license Mozilla Public License, 2.0
|
||||
-- @author Starbeamrainbowlabs and VorTechnix
|
||||
|
|
Loading…
Reference in a new issue