diff --git a/worldeditadditions_commands/commands/meta/subdivide.lua b/worldeditadditions_commands/commands/meta/subdivide.lua index e2d73e5..7079ab6 100644 --- a/worldeditadditions_commands/commands/meta/subdivide.lua +++ b/worldeditadditions_commands/commands/meta/subdivide.lua @@ -136,12 +136,6 @@ worldedit.register_command("subdivide", { -- print("eta", eta, "time_average", time_average, "chunks_left", chunks_total - i) -- Send updates every 2 seconds, and after the first 3 chunks are done - print("[DEBUG]", - i, chunks_total, - (i / chunks_total) * 100, - wea.human_time(time_this), - wea.human_time(time_average), - "eta", eta, "[human]", wea.human_time(eta), "end") if worldeditadditions.get_ms_time() - time_last_msg > 2 * 1000 or i == 3 or i == chunks_total then worldedit.player_notify(name, string.format("%s%d / %d (~%.2f%%) complete | last chunk: %s, average: %s, ETA: ~%s",