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pos1-2 better implementation (used round)
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parent
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commit
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1 changed files with 62 additions and 63 deletions
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@ -1,64 +1,63 @@
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local weac = worldeditadditions_core
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local weac = worldeditadditions_core
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local Vector3 = weac.Vector3
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local Vector3 = weac.Vector3
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local function do_set(name, i)
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local function do_set(name, i)
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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local addend = Vector3.new(0,1,0) -- Add one on the y axis
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weac.pos.set(name, i, Vector3.round(player:get_pos()))
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weac.pos.set(name, i, Vector3.floor(player:get_pos()) + addend)
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end
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end
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local function do_set1(name, params_text)
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local function do_set1(name, params_text)
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do_set(name, 1)
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do_set(name, 1)
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end
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end
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local function do_set2(name, params_text)
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local function do_set2(name, params_text)
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do_set(name, 2)
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do_set(name, 2)
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end
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end
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if minetest.registered_chatcommands["/pos1"] then
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if minetest.registered_chatcommands["/pos1"] then
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minetest.override_chatcommand("/pos1", {
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minetest.override_chatcommand("/pos1", {
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params = "",
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params = "",
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description =
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description =
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"Sets pos1 to the current position of the calling player.",
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"Sets pos1 to the current position of the calling player.",
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func = do_set1
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func = do_set1
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})
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})
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else
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else
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minetest.register_chatcommand("/pos1", {
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minetest.register_chatcommand("/pos1", {
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params = "",
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params = "",
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description =
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description =
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"Sets pos1 to the current position of the calling player.",
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"Sets pos1 to the current position of the calling player.",
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privs = { worldedit = true },
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privs = { worldedit = true },
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func = do_set1
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func = do_set1
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})
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})
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end
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end
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if minetest.registered_chatcommands["/pos2"] then
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if minetest.registered_chatcommands["/pos2"] then
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minetest.override_chatcommand("/pos2", {
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minetest.override_chatcommand("/pos2", {
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params = "",
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params = "",
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description = "Sets pos2 to the current position of the calling player.",
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description = "Sets pos2 to the current position of the calling player.",
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func = do_set2
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func = do_set2
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})
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})
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else
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else
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minetest.register_chatcommand("/pos2", {
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minetest.register_chatcommand("/pos2", {
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params = "",
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params = "",
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description = "Sets pos2 to the current position of the calling player.",
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description = "Sets pos2 to the current position of the calling player.",
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privs = { worldedit = true },
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privs = { worldedit = true },
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func = do_set2
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func = do_set2
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})
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})
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end
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end
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minetest.register_chatcommand("//pos", {
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minetest.register_chatcommand("//pos", {
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params = "<index>",
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params = "<index>",
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description = "Sets position <index> to the current position of the calling player.",
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description = "Sets position <index> to the current position of the calling player.",
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privs = { worldedit = true },
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privs = { worldedit = true },
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func = function(name, params_text)
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func = function(name, params_text)
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local i = tonumber(params_text)
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local i = tonumber(params_text)
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if type(i) ~= "number" then
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if type(i) ~= "number" then
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worldedit.player_notify(name, "Error: Invalid index number given.")
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worldedit.player_notify(name, "Error: Invalid index number given.")
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return
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return
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end
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end
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i = math.floor(i)
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i = math.floor(i)
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do_set(name, i)
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do_set(name, i)
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end
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end
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})
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})
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