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bonemeal: tidy up split_shell call
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1 changed files with 3 additions and 2 deletions
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@ -1,4 +1,5 @@
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local we_c = worldeditadditions_commands
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local we_c = worldeditadditions_commands
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local wea = worldeditadditions
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-- ██████ ██████ ███ ██ ███████ ███ ███ ███████ █████ ██
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-- ██████ ██████ ███ ██ ███████ ███ ███ ███████ █████ ██
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-- ██ ██ ██ ██ ████ ██ ██ ████ ████ ██ ██ ██ ██
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-- ██ ██ ██ ██ ████ ██ ██ ████ ████ ██ ██ ██ ██
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@ -15,14 +16,14 @@ worldedit.register_command("bonemeal", {
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params_text = "1"
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params_text = "1"
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end
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end
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local parts = worldeditadditions.split_shell(params_text, "%s+", false)
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local parts = wea.split_shell(params_text)
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local strength = 1
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local strength = 1
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local chance = 1
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local chance = 1
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local node_names = {} -- An empty table means all nodes
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local node_names = {} -- An empty table means all nodes
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if #parts >= 1 then
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if #parts >= 1 then
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strength = tonumber(table.remove(parts, 1))
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strength = tonumber(wea.trim(table.remove(parts, 1)))
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if not strength then
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if not strength then
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return false, "Invalid strength value (value must be an integer)"
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return false, "Invalid strength value (value must be an integer)"
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end
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end
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