diff --git a/worldeditadditions_core/utils/notify/notify.lua b/worldeditadditions_core/utils/notify/notify.lua index aa28e2a..373058f 100644 --- a/worldeditadditions_core/utils/notify/notify.lua +++ b/worldeditadditions_core/utils/notify/notify.lua @@ -156,9 +156,9 @@ function Notify.suppress_for_function(name, func) -- If the player is already suppressed, cancel it unless it's a function if not check_clear_suppressed(name, suppress) then return false end suppress[name] = func - local success, result = suppress[name]() + local result_table = { suppress[name]() } suppress[name] = nil - return success, result + return wea_c.table.unpack(result_table) end --- WorldEdit compatibility